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Tris

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  • Unanswered Questions
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BerlinBerlin commented

My performance is a lot better than expected.

Sep 14, '21 vertices·performance optimization·3d models·tris

1 Reply

0 Votes

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Llama_w_2Ls commented

Polycount Issue in Unity

Jan 12, '21 performance·tris·polycount·optimazation

0 Replies

0 Votes

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jaeggman published

How to reduce polygon count? I have meshes from pointclouds.

Dec 2, '20 mesh·optimization·vertices·tris

0 Replies

0 Votes

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monotoastjlr published

Empty scene has 2 tris and 4 verts with no skybox

Aug 24, '20 in Help Room

0 Replies

0 Votes

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Bunny83 answered

Problem with tris/verts

Jun 24, '20 unity 5·rendering·fps·vertices·tris

1 Reply

0 Votes

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ciemny555 edited

Strange problem with tris/verts

Jun 24, '20 in Help Room

0 Replies

0 Votes

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ffxr answered

Need help with tilemap render, it's weird

May 4, '20 2d·tilemap·tris·verts

1 Reply

0 Votes

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JonPQ edited

Can i put a 300k tris car in a mobile game ? if its no can you please tell my why ?

Aug 14, '19 in Help Room

1 Reply

0 Votes

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peteracnelson asked

Imported .obj gives high tri count

May 24, '19 in Help Room

0 Replies

0 Votes

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$$anonymous$$ answered

Render stats window data saved in a txt file.

Dec 17, '18 rendertexture·drawcalls·save-to-file·tris·verts

1 Reply

0 Votes

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villevli answered

Why does a single flat quad in Unity have 10 tris and 20 verts?

Aug 7, '18 tris·polygons·verts

2 Replies

1 Votes

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impurekind edited

Unity says I have thousands of tris/verts in a VERY simple scene

Aug 5, '18 stats·polygon-count·tris·verts

0 Replies

0 Votes

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parsagachkar edited

Getting extra Tris while importing mesh from Maya to Unity

Jun 18, '18 in Help Room

0 Replies

0 Votes

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Harinezumi commented

Large # of gameobjects run smoothly or alternative?

Mar 14, '18 optimization·gameobjects·geometry·tris

1 Reply

0 Votes

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Enaver02 asked

Speedtree verts are insane

Feb 21, '18 fps·performance·vertices·performance optimization·tris

0 Replies

0 Votes

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nt314p commented

Can anyone help me to reduce Tris and Verts

Feb 17, '18 in Help Room

1 Reply

0 Votes

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meat5000 commented

Regarding blender modifiers and FPS count in unity.

Jan 24, '18 blender·framerate·blender-exporting·tris

1 Reply

0 Votes

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MagicStyle commented

How many tris/verts is "too many" for a terrain?

Nov 10, '17 terrain·fps·vertices·tris

1 Reply

0 Votes

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muniraj_143 asked

unity3d - large file with animations

Sep 13, '17 animation·fbx·culling·tris·polycount

0 Replies

0 Votes

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genaray commented

5 Player Models in Scene and already about 1.3 m Verts ?

Apr 30, '17 editor·graphics·vertices·models·tris

2 Replies

0 Votes

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coxy17 asked

Blender Model Import & One UV Unwrap query

Jan 14, '17 blender-exporting·cubemap·tris

0 Replies

0 Votes

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pranskevicius commented

1 million verts and 0.5million tris in Low-poly WebGL game

Jan 14, '17 webgl·low poly·tris·verts

3 Replies

0 Votes

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Mako23 commented

Bunch of Cubes. How to reduce tris/verts?

Oct 23, '16 mesh·meshes·combine·tris·verts

0 Replies

0 Votes

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Cristiano1994 published

Why my map lags(fps)

Oct 2, '16 laggy·maps·batch·tris·poly

0 Replies

0 Votes

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Jessespike answered

Gtx 860m power in one scene

Aug 25, '16 tris·verts·polycount

1 Reply

0 Votes

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jni97 asked

More tris after adding material?!

Apr 10, '16 mesh·rendering·material·tris

0 Replies

1 Votes

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Dave-Carlile commented

Computer starts heating up when I enable my props

Feb 18, '16 batching·tris·verts·props

2 Replies

0 Votes

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dunghuynh15 edited

Broken Sketchup Model

Dec 10, '15 in Help Room

0 Replies

0 Votes

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Angelord commented

Texture on custom mesh splits at edge.

Nov 2, '15 mesh·uv mapping·distortion·uv coordinates·tris

1 Reply

1 Votes

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WiS3 edited

Tris being drawed while not visible

Oct 12, '15 camera·tris

0 Replies

0 Votes

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Related Topics

verts mesh vertices fps model batching performance polycount drawcalls unity 5 performance optimization count rendering optimization quads cloth triangles fbx interactive cloth maya polygon blender 3d models objects blender-exporting


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