Broken Sketchup Model
Hey there,
I recently made a model of a house and when I import it either to Blender or Unity. It appears broken when I bake it. I think it has to do something with triangular faces. I tried the "tris to quads" function but the lines were still there.
Anybody experiences this problem when you import Sketchup Model into Unity or Blender? How should I fix it without switching to another 3D Design Software?
Here are some pictures of my models. You can see a lot of weird lines on the wall which I didn't intentionally make it.
Thanks.
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