- Home /
Why my map lags(fps)
Hello guys , I'll Make this short. I built a map (200x200x600) and it goes around 250fps. Once i use that in my main project , it goes around 15-20fps. Same map. What is this about? What am i ignoring? Thank you all buddies
Comment
Just noticed that tris and verts got duplicated changing project (and batches are x4) , is there a reason?
Your answer
Follow this Question
Related Questions
SwitchActiveBuildTarget vs. buildTarget 0 Answers
Need help planning... 2 Answers
How to make a map for my openworld game ?! 1 Answer
Tool for blending maps for Unity materials 0 Answers
How do I build a search box for mapbox in Unity 3D? 0 Answers