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Skinned-mesh

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All Questions

  • Unanswered Questions
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Wdarkfenix answered

Skinned mesh Snapping (collider/vertex)

Nov 25, '21 snapping·skinned-mesh

2 Replies

0 Votes

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Qwolf0521 commented

Shared skeleton and animation state

Sep 27, '21 animation·skeleton·skinned-mesh·shared

4 Replies

5 Votes

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Chetok commented

Dynamically instantiated skinned mesh not playing animations

Feb 5, '21 animation·mesh·bone·skinned-mesh·skinned

4 Replies

1 Votes

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BiomotionLab asked

SkinnedMeshRenderer: Change Bones at start without changing mesh or blendshape results.

Jan 27, '20 mesh·runtime·skinnedmeshrenderer·blendshapes·skinned-mesh

0 Replies

0 Votes

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Randomman159 asked

Overriding bone rotations with OptimizeGameObjects enabled

Feb 28, '19 animator·skinned-mesh

0 Replies

0 Votes

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jakekosmom asked

How to attach a cloth to objects?

Dec 15, '18 cloth·clothing·skinned-mesh

0 Replies

0 Votes

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GrogLTG commented

Changing mesh on SkinnedMeshRenderer causes deformation

May 17, '18 character·fbx·skinnedmeshrenderer·skinning·skinned-mesh

1 Reply

0 Votes

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mcaisw edited

some question about mesh combine

Mar 6, '18 in Help Room

0 Replies

0 Votes

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Schlumpy asked

Skinned Meshes Deform Incorrectly on iOS Device

Sep 27, '17 in Help Room

0 Replies

0 Votes

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ZayLong asked

Skinned Mesh mask for character clothing clip in

Mar 13, '17 in Help Room

0 Replies

0 Votes

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Alturis2 answered

How to scale a mesh after it's been combined with another?

Dec 29, '16 transform·mesh·scale·combine·skinned-mesh

2 Replies

0 Votes

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GXMark answered

Unbind a skinned mesh in Unity

Aug 27, '16 mesh·skinnedmeshrenderer·binding·skinned-mesh

2 Replies

0 Votes

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yqzeng published

Bullet holes (decals?) on Characters

Jun 4, '16 character·bullet·decal·hole·skinned-mesh

1 Reply

0 Votes

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paulboutros edited

Why does my skinned meshes pop / disappear? Closed

Mar 30, '16 culling·disappear·3.5·skinned-mesh·popping

0 Replies

4 Votes

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sijiayin asked

i ues AdvancedSkeleton5 to bind face,when i import the face in unity,the mounth and eyes can't move up and down

Mar 13, '16 in Help Room

0 Replies

0 Votes

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MrMeows commented

Add skinned mesh to bones

Jan 22, '16 armature·skinned-mesh

0 Replies

0 Votes

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szmatefy asked

How can I stick feet?

Dec 29, '15 in Help Room

0 Replies

0 Votes

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dff180 commented

Bounds of Skinned Mesh after Blend Shapes are applied

Jun 18, '15 bounds·blendshapes·skinned-mesh

1 Reply

0 Votes

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Earthyn asked

Mesh Rig Pivot Point Issue - Maya - Unity Closed

Oct 30, '14 mesh·maya·pivot-point·skinned-mesh

0 Replies

0 Votes

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OhNoDinos answered

Best way to handle "climbing" an animated skinned mesh?

Jul 29, '14 collision·climbing·animated·skinned-mesh

1 Reply

0 Votes

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Lord Simpson asked

Animating a character made of multiple objects

Jul 28, '14 animation·mesh·mecanim·skinned-mesh

0 Replies

0 Votes

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Animatics_3D asked

Duplicating skinned mesh increase draw call ?

Apr 17, '14 batching·drawcalls·skinned-mesh·skinnedmesh

0 Replies

0 Votes

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ayush3017 commented

Skinned Mesh Planar Shadows Drawcall Count

Mar 27, '14 shadows·skinned-mesh

0 Replies

0 Votes

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Pauls asked

sharedMesh : exporting the mesh only instead of armature+mesh? Wiki

Oct 14, '13 blender-exporting·skinned-mesh·sharedmesh

0 Replies

0 Votes

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ITShrewd commented

Gelatinous ball

Aug 28, '13 physics·skinned-mesh

2 Replies

0 Votes

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cgiguy commented

Skinned Mesh Renderer and Mesh filter appearing on a bone

Aug 1, '13 animation·import·3dsmax·skinned-mesh

3 Replies

0 Votes

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modar published

how to get all the vertices affected by a specific bone on a skinned mesh

Jul 18, '13 vertices·bone·skinned-mesh

0 Replies

0 Votes

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Immanuel-Scholz commented

Tons of characters on screen at once.

Jun 28, '13 lag·skinned-mesh

2 Replies

0 Votes

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bpears commented

Average vert normals between 2 child meshes?

Jun 7, '13 javascript·mesh·normals·skinned-mesh

1 Reply

0 Votes

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superventure commented

Why are skinned meshes from blender 2.49b that are imported to Unity 3.3 messed up?

Mar 21, '13 animation·import·blender·skinned-mesh

1 Reply

0 Votes

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Related Topics

animation mesh armature skinnedmeshrenderer skinned mesh renderer bone import 3dsmax mecanim fbx skinning character swap object ios blendshapes physics combine cloth culling shadows procedural editor-scripting equipment asset


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