- Home /
Question by
modar · Jul 18, 2013 at 03:20 PM ·
verticesboneskinned-mesh
how to get all the vertices affected by a specific bone on a skinned mesh
I'm trying to to change the bone that the vertices are weighted to to another bone, but I'm stuck on how to get all the vertices affected by a specific bone on a skinned mesh? thx
Comment
Your answer
Follow this Question
Related Questions
Dynamically instantiated skinned mesh not playing animations 4 Answers
Animation issues With Game Character 1 Answer
Character assets bundles problems on skinned mesh 1 Answer
Subdivide mesh? 2 Answers
Set Vertices to Ground 1 Answer