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Question by ITShrewd · Aug 27, 2013 at 04:10 AM · physicsskinned-mesh

Gelatinous ball

Hey.I want to make a Gelatinous ball, however, I spent too much time just looking for any tutorials or tricks to make this possible, but I can't find anything. Also, I found that to make this kind of jelly like effect, the mesh must be a (skinned mesh!!) , but I don't know how to start this? what's the big idea when I want to skin a sphere in 3DMax? can someone please help me? sorry for bad English.

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avatar image sooncat · Aug 27, 2013 at 09:44 AM 0
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here's an example to show how to use skinnedmesh in code: $$anonymous$$esh.bindposes By the way, if your want a complex animation, find an expert Artist is more sensible.

avatar image ITShrewd · Aug 27, 2013 at 11:48 AM 0
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Actually, I want a behaviour that seem like this: http://www.mellow3d.com/unity/jellyfishball.html Any Idea?

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Answer by ForgeStudios · Aug 28, 2013 at 12:59 AM

You might want to check this out: https://www.assetstore.unity3d.com/#/content/5141, I believe it has exactly what you're looking for.

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avatar image ITShrewd · Aug 28, 2013 at 03:27 PM 0
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Another great helper, the (Crumple mesh modifier) scene has exactly what I want, thank you.

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Answer by EBR · Aug 27, 2013 at 09:44 PM

Have you tried using the built in Cloth in unity and changing the mesh to a sphere. You can then put the pressure up to 1 or 2. Should be similar to the desired effect.

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avatar image ITShrewd · Aug 27, 2013 at 10:28 PM 0
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Thaaaaaaaaaaaaaank you very much, this is really work just fine.

avatar image EBR · Aug 27, 2013 at 10:53 PM 0
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No problem :)

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