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Polygons

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All Questions

  • Unanswered Questions
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BBoymarijn asked

Retopology Maya Game Character

Feb 10, '22 character·maya·polygon·polygons·polycount

0 Replies

0 Votes

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$$anonymous$$ published

Polybrush with large planes

Jun 21, '21 plane·polygons

0 Replies

0 Votes

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emrexconi asked

Polybrush on runtime

Oct 31, '20 paint·mesh vertices·mesh manipulation·mesh-deformation·polygons

0 Replies

0 Votes

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rajaleneweit asked

Import character - eyes not showing up correctly

Nov 20, '19 polygons

0 Replies

0 Votes

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dweiss commented

How to keep and grow a polygonal area in 2D

Oct 9, '19 2d·polygons

3 Replies

0 Votes

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StephenWebb answered

Hiding triangles on a mesh (via shader? script?)

Sep 27, '19 mesh·shaders·polygons

4 Replies

3 Votes

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Casiell commented

Need help with creating a 2D polygon from a series of GameObjects in C#

Oct 10, '18 2d·noob·meshes·polygons

3 Replies

0 Votes

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villevli answered

Why does a single flat quad in Unity have 10 tris and 20 verts?

Aug 7, '18 tris·polygons·verts

2 Replies

1 Votes

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Owlodh asked

Is it possible to deform the polygons of the game object (change the position of the polygon relative to other polygons)?

Jul 28, '18 gameobject·model·shape·polygons

0 Replies

0 Votes

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JulySellanes answered

Is there any way to import a Blender model with more than 69k polygons to Unity?

Jan 15, '18 error·unity5·blender·model·polygons

3 Replies

0 Votes

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siddharth3322 asked

Generate Polygons and Colliders Runtime in 2D Game

Nov 18, '17 meshes·meshrenderer·meshfilter·polygoncollider2d·polygons

0 Replies

0 Votes

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Bunny83 commented

How to calculate the surface area of a irregular polygon

Nov 15, '17 surface·area·polygons

1 Reply

1 Votes

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sudintlink asked

Delete polys in unity

Oct 28, '17 in Help Room

0 Replies

0 Votes

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TSI25 asked

Most Efficient Region Method?

Mar 31, '17 colliders·advanced·polygons·region

0 Replies

0 Votes

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afender7 asked

Scene View - snap to 2D Collider vertices, not sprite

Jan 25, '17 in Help Room

0 Replies

0 Votes

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naresh-kumar published

Instantiation into particular area

Dec 21, '16 instantiate prefab·area·polygons

0 Replies

0 Votes

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CodeAssassin published

converting IntPoint to Vector3

Dec 8, '16 unity 5·conversion·polygons

0 Replies

0 Votes

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Dok101 edited

Racing Game - Polygon Limit

Nov 17, '16 vr·fps·optimization·polygon·polygons

0 Replies

0 Votes

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SuperNovaXM published

Create array of the normals of each polygon SphereCastAll is colliding with?

Sep 1, '16 array·normals·polygons·average·spherecastall

0 Replies

1 Votes

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Sharknaab published

Extremely low-poly terrain using terrain editor

Jun 27, '16 terrain·polygon·polygons

4 Replies

2 Votes

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maccabbe answered

Count Number of Polygons / Vertices

Jan 23, '16 in Help Room

1 Reply

1 Votes

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Fattie commented

Wich is faster? Mesh collider or lots of primitive colliders? Closed

Jan 16, '16 performance·mesh collider·box collider·polygons

1 Reply

0 Votes

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Shoopen edited

How to make field painter like cities skylines districts?

Jan 16, '16 drawing·boundary·painting·polygons

0 Replies

0 Votes

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hexagonius answered

Is it possible to import Nurbs from Rhino / 3DSMax into Unity

Jan 15, '16 import·renderer·linerenderer·line renderer·polygons

1 Reply

0 Votes

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LarsRocks edited

Black Polygons disrupting Geometry

Oct 5, '15 error·rendering·black·polygons

0 Replies

0 Votes

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vladradu2013 published

Applying transparency to regions of layers

Jun 21, '15 transparency·layers·polygons·region

0 Replies

0 Votes

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AxeSlash published

Rolling Tilemap - Best way of doing it?

Apr 8, '15 mesh·tilemap·tiles·polygons

0 Replies

0 Votes

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SavvaMadar asked

Check for plane intersection then make the new section a new transform?

Feb 20, '15 scripting problem·visual-effects·scritping·polygons

0 Replies

0 Votes

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unimechanic converted comment to answer

Determine number of edges in a shape

Dec 2, '14 edges·polygons

1 Reply

0 Votes

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Owen-Reynolds edited

How do I make a horizontal gradient shader for a 2D mesh?

Aug 18, '14 mesh·shaders·polygons

1 Reply

1 Votes

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