Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
1 capture
14 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Shader-replacement

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

MayMOL asked

Get shadowmap in HDRP with commandBuffer

May 17, '22 shader·shader programming·shader-replacement

0 Replies

0 Votes

avatar image

glennMediaMonks answered

Replacement shader not working on mobile?

May 27, '21 shaders·shader-replacement

1 Reply

0 Votes

avatar image

Jay_Joy_Joy published

shadertoy to unity,Shadertoy to unity

Feb 26, '21 shader·shaders·shader programming·shaderlab·shader-replacement

0 Replies

0 Votes

avatar image

iani_ancilla published

URP: Instantiating tree instances via code, cannot set properties

Jan 18, '21 render·trees·pipeline·universal·shader-replacement

0 Replies

0 Votes

avatar image

tylerrosales published

,Help Changing a "Doom" Style Billboard Shader to a Surface Shader

Oct 7, '20 in Help Room

0 Replies

0 Votes

avatar image

cb361 answered

Render Gameobjects in one specific Layer as transparent,

Jun 10, '20 camera·rendering·layermask·occlusion culling·shader-replacement

1 Reply

0 Votes

avatar image

CrocsxG answered

Output value 'vert' is not completely initialized

Feb 25, '20 in Help Room

1 Reply

0 Votes

avatar image

Tritize asked

Shaders in Unity2018

Jan 7, '20 shader·shaders·shader-replacement

0 Replies

0 Votes

avatar image

xibanya answered

How do I globally (per project) replace/edit the builtin Standard PBR (Metallic/Specular) shaders with custom ones?

Dec 24, '19 shaders·specular·replace·shader-replacement·replacement

1 Reply

0 Votes

avatar image

Romaleks360 answered

Where can I find the source of legacy shaders

Dec 16, '19 in Help Room

3 Replies

1 Votes

avatar image

k234234w commented

I'am new to shaders and I'am making games for mobile devices should I switch over to LWRP?

Jul 5, '19 shader·shader programming·pipeline·shader-replacement

0 Replies

0 Votes

avatar image

ModLunar commented

Can one use Shader Replacement with Deferred shading

Jun 23, '19 shading·deferred·shader-replacement

1 Reply

0 Votes

avatar image

TreyH answered

Overriding Default LWRP Terrain Shaders?

Jun 4, '19 shader-replacement

1 Reply

0 Votes

avatar image

Rs edited

Will Camera.RenderWithShader work with Graphics.DrawMesh (and DrawMeshInstanced)?

Apr 17, '19 graphics·shader-replacement·drawmesh·renderwithshader

0 Replies

0 Votes

avatar image

panoramix36 asked

How record a scene and then playback allowing user to edit the scene (remove objects, move camera, etc)?

Mar 11, '19 recording·playback·record·shader-replacement

0 Replies

0 Votes

avatar image

AustinDrozin asked

Help with porting trail shader to Amplify Shader Editor?

Mar 3, '19 in Help Room

0 Replies

0 Votes

avatar image

Visual73 asked

ARTIFACT 3D OBJECT

Jun 24, '18 shader-replacement

0 Replies

0 Votes

avatar image

pmerilainen answered

Is it possible to replace texture read with a constant color if texture value is "default-white"?

May 30, '18 optimization·shader programming·shader-replacement

1 Reply

0 Votes

avatar image

RLin answered

Replacing Shader At Runtime.

Apr 25, '18 shader·shaders·programming·runtime·shader-replacement

1 Reply

0 Votes

avatar image

ttohin commented

Vertex and Fragment shader with vertex displacement *and* shadows

Jan 2, '18 in Help Room

1 Reply

0 Votes

avatar image

Brogan89 commented

Fog of War overlay for overhead map.

Dec 11, '17 ui·shader·shader programming·shader-replacement

1 Reply

0 Votes

avatar image

Bunny83 answered

Five colors gradient on sprite

Jul 30, '17 shader·shaders·shader programming·shader writing·shader-replacement

1 Reply

3 Votes

avatar image

Namey5 commented

How can i combine shaders?

May 6, '17 unity 5·shader·shader programming·shader-replacement

0 Replies

0 Votes

avatar image

AlanMattano edited

For a glass shader: How to "Fallback" completely 100% transparent that works in all device or that it do not render at all?

Apr 27, '17 shader·shaders·shader programming·shaderlab·shader-replacement

0 Replies

0 Votes

avatar image

ferretnt answered

Shader Replacement for DepthNormals with custom HLSL Clipping

Apr 19, '17 shaders·graphics·shader-replacement

1 Reply

0 Votes

avatar image

lgarczyn answered

assetbundle can't read all shaders except standart

Mar 14, '17 shader-replacement

1 Reply

0 Votes

avatar image

DynastyV published

Problems with depth values in _CameraDepthTexture

Dec 4, '16 shader·kinect·depth-buffer·shader-replacement

4 Replies

2 Votes

avatar image

Njaah commented

How to change Rendering Mode of Shader during run-time?

Oct 17, '16 c#·material color·material renderer·shader-replacement·run-time

1 Reply

0 Votes

avatar image

Ross_B edited

Setting Material Tag at runtime for replacement shader tricks

Oct 5, '16 material·tag·shader-replacement·renderwithshader

1 Reply

2 Votes

avatar image

juan_poder_azure commented

How i can change the shader of an object what don t have the option?

Jul 12, '16 shader-replacement

0 Replies

0 Votes

  • 1
  • 2
  • 3
  • ›

Related Topics

shader shaders shader programming camera renderwithshader shader writing shaderlab material replacement rendering runtime render unity 5 rendertexture graphics pipeline unlit transparent leaves texture editor onpostrender issue surface shader kinect c#


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges