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Depth-buffer

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All Questions

  • Unanswered Questions
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Jekuru commented

Shader working in scene mode, but not in game mode (depth texture issue?)

May 23, '22 shader·depth-buffer

3 Replies

0 Votes

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TQy_miao asked

AOV depth recorder not working

Feb 22, '22 in Help Room

0 Replies

0 Votes

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ncortiz commented

Projecting a plane onto a sphere

Feb 13, '22 shader·texture·sphere·depth-buffer·z-buffer

2 Replies

1 Votes

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BreadstickDev asked

Transparency on mesh drawing over coloured pixels

Feb 7, '22 in Help Room

0 Replies

0 Votes

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djanco edited

Depth Buffer artifacts

Dec 23, '21 in Help Room

0 Replies

0 Votes

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czlowiekkanapa answered

HDRP SpriteRenderer + Volumetric Fog shader

Nov 19, '21 in Help Room

1 Reply

0 Votes

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nekropantz asked

How do I write a cutout sprite shader to depth depthtexture ?

Nov 7, '21 shader·sprite·spriterenderer·depth-buffer

0 Replies

0 Votes

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BAIZOR commented

Creating a depth mask from black and white image

Oct 7, '21 shader·masking·depth-buffer

0 Replies

0 Votes

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abbsimoga edited

Fragment Shader pixel gets overwritten

Sep 14, '21 reflection·depth-buffer·multiple cameras·alphablend

1 Reply

1 Votes

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Namey5 answered

Inversing AOV Depth Image Sequence to actual depth

Jun 12, '21 recording·depth-buffer·z-fighting

1 Reply

0 Votes

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simonlunity edited

Incorrect depth buffer in unlit shader when running on VR device Closed

May 13, '21 shader·vr·depth-buffer·unlit

0 Replies

1 Votes

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MaxYari commented

Depth buffer range is 0.5 -0 instead of 1.0 - 0 as expected

Apr 27, '21 rendering·depth-buffer

0 Replies

1 Votes

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Namey5 edited

How to make clip() work with Ambient Occlusion?

Mar 21, '21 shader·graphics·occlusion·depth-buffer

1 Reply

0 Votes

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ninjakarp published

Object rendering in front of another object with higher z-axis value

Dec 14, '20 in Help Room

0 Replies

0 Votes

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No-made asked

trying to create a shader that simulate an RFI camera view with shader graph

Nov 23, '20 in Help Room

0 Replies

0 Votes

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marquizzo edited

How do I decode a depthTexture into linear space to get a [0-1] range in HLSL?

Nov 12, '20 shader·depth-buffer·hlsl

0 Replies

1 Votes

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nguyenhuumanh published

Manually calculate depth buffer value?

Nov 11, '20 depth-buffer

0 Replies

0 Votes

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Kaldrin answered

Depth shaders always appear black

Oct 16, '20 graphics·depth·depth-buffer

1 Reply

0 Votes

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mchvertok answered

Mesh z-fighting to itself

Oct 14, '20 shader·depth·depth-buffer·z-fighting·z-buffer

1 Reply

0 Votes

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BarisUckardes asked

FPS Halves to 30 when i enable using depth or opaque textures on URP Mobile

Oct 4, '20 texture·3d·mobile·depth·depth-buffer

0 Replies

0 Votes

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NothingMeans asked

How do the "Camera" and "Main Camera" blocks work in the VFX Graph?

Oct 3, '20 in Help Room

0 Replies

0 Votes

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DrummerB commented

Get distance to camera from CameraDepthTexture

Sep 24, '20 camera·shader·rendering·depth-buffer·fragment

1 Reply

1 Votes

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sehgalvibhor15 commented

Saving Depth buffer for VR Game on Unity - DROP IN FPS

Sep 19, '20 unity 5·vr·fps·shaders·depth-buffer

1 Reply

0 Votes

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$$anonymous$$ answered

commandbuffer can't get depth buffer in forward rendering but correct in Deferred .Why?

Aug 12, '20 rendering·rendertexture·post-process-effect·command·depth-buffer

1 Reply

0 Votes

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DerWoDaSo answered

Is there a way to write to Deferred Depth from a command buffer in CameraEvent.AfterImageEffects?

Jul 1, '20 camera·rendering·rendertexture·depth-buffer

1 Reply

0 Votes

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wedgiebee asked

How to make vector displacement shader work with screen space depth-based edge detection image effect?

Jun 12, '20 outline·vertex shader·depth-buffer·edge detection·vector graphics

0 Replies

0 Votes

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GuruErik published

Second Camera Depth Render Texture in HDRP

Apr 28, '20 in Help Room

0 Replies

1 Votes

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Ph9214 published

Depth Masking (fake holes) in HDRP ?

Apr 9, '20 in Help Room

1 Reply

1 Votes

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lgarczyn commented

Modifying the depth buffer of an image effect?

Mar 26, '20 shader·shaders·shader programming·image effects·depth-buffer

0 Replies

1 Votes

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guptaabhinav1512 published

OVRCameraRig export Depth Map

Feb 17, '20 unity 5·oculus·depth·depth-buffer

0 Replies

0 Votes

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Related Topics

shader camera depth rendering rendertexture shaders shader programming sprite texture graphics cg vr depth buffer image effects transparency unity 5 mask fragment mesh ztest z-buffer particles shadowmap terrain fog


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