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  • Unanswered Questions
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Bunny83 commented

Finding the polygon/face your'e currently looking at?

Mar 31, '22 find·select·polygon·faces

2 Replies

4 Votes

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Humdy edited

Certain Faces on my mesh are Darker than the Others

May 12, '21 mesh·lighting·polygon·faces

0 Replies

0 Votes

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mstyphoon12 edited

Finding the vertices of each edge of a mesh face found by a raycast hit

Apr 3, '21 in Help Room

0 Replies

0 Votes

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KrmHaritaVR answered

Export from Blender to Unity

Oct 26, '20 in Help Room

1 Reply

0 Votes

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GrowingTurtle54 answered

faces are removed in unity when i am importing it from blender but in blender the faces can be seen what is the fix?

Oct 15, '20 faces

1 Reply

0 Votes

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Mad_Memo asked

How can I get/set faces of a procedural created gameobject for usage with ProbuilderMesh.Extrude in script?

Sep 23, '20 faces·extrude

0 Replies

0 Votes

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f3rras commented

Why are Blender icosphere faces weirdly lit?

Sep 2, '20 lighting·blender·sphere·normals·faces

1 Reply

0 Votes

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ToastehBro asked

Baking the distance from a point along faces

Jul 20, '20 texture·mesh·distance·bake·faces

0 Replies

0 Votes

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prajwalg8736 edited

Im trying to extrude faces of a GameObject using ProBuiler in runtime using the following code , but its not working, is there any other solution for this?

Jun 3, '20 script.·problem during runtime·faces·4.1·extrude

0 Replies

2 Votes

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MeghaGupta01 asked

Does AR Foundation support lip or mouth tracking?

May 7, '20 faces·face model

0 Replies

0 Votes

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Jasper_Ramune published

Why are random faces appearing when I import my model into unity?

Mar 26, '20 in Help Room

0 Replies

0 Votes

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streeetwalker edited

Models get disfigured when imported from Blender to Unity

Mar 22, '20 in Help Room

1 Reply

0 Votes

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StroDev published

Transparency problem on some faces when overlapping regardless of normal

Mar 20, '20 transparency·invisible·artifacts·faces

1 Reply

0 Votes

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italoha commented

Rotate transform to any touched surface

Nov 10, '19 raycasting·faces

1 Reply

0 Votes

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SayAllenthing commented

ProBuilder drastic lighting change when adding edge loop.

Apr 28, '19 in Help Room

0 Replies

0 Votes

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Nightm4reProds commented

Tiling texture in each side of the object

Apr 8, '19 in Help Room

1 Reply

0 Votes

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ShujoSLX commented

Split mesh faces C#

Apr 6, '19 mesh·materials·faces·assignment·subdivision

1 Reply

1 Votes

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sgrein edited

Raycast / Gaze on a mesh to select a surface triangle

Oct 2, '18 in Help Room

0 Replies

0 Votes

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J-R-Wood commented

Removing Tris/Verts/Polygons from an merged mesh? (C#)

Sep 8, '18 in Help Room

0 Replies

1 Votes

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CraftyMaelyss asked

Imported blender model has invisible planes in Unity

Mar 27, '18 in Help Room

0 Replies

0 Votes

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gordonius answered

Calculate position of the center of a face

Mar 9, '18 c#·mesh·worldspace·faces

1 Reply

0 Votes

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Bilelmnasser edited

Placing a cube on the face of another

Dec 15, '17 gameobject·destroy·create·minecraft·faces

4 Replies

-3 Votes

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sudoman281 commented

Ive got a truck and some faces I made are flipped but no matter which way its flipped it always is invisible in unity

Aug 5, '17 faces

1 Reply

0 Votes

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Xib published

Face missing when importing from blender, nothing is working.

Dec 20, '16 normals·invisible·faces

1 Reply

0 Votes

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Geometrical published

Can I snap a game object to the face of another similar to vertex snapping?

Oct 10, '16 in Help Room

2 Replies

0 Votes

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ritoban published

Triangulation for Unity Mesh from Edges

Sep 26, '16 mesh·faces·triangulation

0 Replies

0 Votes

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TheSavageHorde edited

Photo Morphing Face Detection Game

Aug 26, '16 in Help Room

0 Replies

0 Votes

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Double-V commented

Unwanted bonus face artifact on an imported mesh.

Aug 16, '16 mesh·3d·faces

0 Replies

0 Votes

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CraftyMaelyss answered

My blender model is missing a face when imported to Unity

Aug 16, '16 in Help Room

1 Reply

0 Votes

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jakekola2 published

Portion of game object invisible as it passes through collider

Jul 14, '16 gameobject·collider·transparency·faces

0 Replies

0 Votes

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Related Topics

mesh blender vertices normals texture import material extrude model lighting invisible models camera optimize rpg uv mapping gameobject 4.1 cube objects collider c# polygon 3dsmax culling


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