Question by
KrmHaritaVR · Oct 22, 2020 at 06:40 AM ·
meshblenderfaces.obj
Export from Blender to Unity
Hello to everyone,
I exported my photogrammetrically created 3D Model in Blender to clean the model edges and there is no problem. After cleaning the model edges, I exported my model consisting of 22 tiles one by one in obj format and imported it one by one into unity. There were deformations on the model surfaces.
How can I solve this problem.
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Unity Screenshot
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unity.jpeg
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