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jakekola2 · Jul 14, 2016 at 08:55 AM ·
gameobjectcollidertransparencyfaces
Portion of game object invisible as it passes through collider
I was wondering if there is a way to make a game object partially disappear. For example, half of a sphere is within a cube/plane causing that portion to be invisible while the other portion of the sphere outside of the cube/plane is still visible.
Thanks for any help
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