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Question by jakekola2 · Jul 14, 2016 at 08:55 AM · gameobjectcollidertransparencyfaces

Portion of game object invisible as it passes through collider

I was wondering if there is a way to make a game object partially disappear. For example, half of a sphere is within a cube/plane causing that portion to be invisible while the other portion of the sphere outside of the cube/plane is still visible.

Thanks for any help

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