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Destruction

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All Questions

  • Unanswered Questions
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Oleg_Novosad asked

Destructible Sprite Shape

Apr 16, '22 in Help Room

0 Replies

0 Votes

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wpetillo edited

Destroy Child Object(s) OnValidate?

Sep 4, '21 gameobject·editor·inspector·children·destruction

6 Replies

2 Votes

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Reardon_C published

Getting the position and rotation of objects making up a character mesh

Aug 18, '21 in Help Room

0 Replies

0 Votes

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aardappel156 commented

How would i optimize a game like this?

Mar 30, '21 physics·rigidbody·multiple objects·destruction

0 Replies

0 Votes

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vanvuty12 published

Script to break mesh into smaller pieces?

Sep 7, '20 destruction

1 Reply

0 Votes

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gunman2010 commented

How to simulate a volcano

May 25, '20 simulation·fire·destruction

5 Replies

0 Votes

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BGCH edited

How to create structure destruction like Fortnite?

May 6, '20 building·structure·destruction

0 Replies

0 Votes

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pigaroos answered

Is there a way to put one collider over the other on 2D?

Mar 1, '20 2d·colliders·clickable·destruction

1 Reply

0 Votes

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Hellium commented

Projectile destruction with Observer pattern

Dec 27, '19 pattern·destruction

1 Reply

0 Votes

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dan_wipf commented

Looking for an asset that allows me to edit terrain in real time

Feb 15, '19 terrain·mesh·destructible·destruction

0 Replies

0 Votes

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Benny_Whenny asked

Unity Stop Destroy(gameObject) destroyinng objects instantiated by this script

Dec 21, '18 in Help Room

0 Replies

0 Votes

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Cobra_03 answered

Object destruction in zero gravity game (space shooter)

Aug 17, '18 in Help Room

3 Replies

0 Votes

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lordCasper edited

How do I get the contact area of a collision?

Apr 24, '18 physics·destruction

0 Replies

0 Votes

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fwalkerstein asked

Get all collision points of a Collider2D.Cast for wall slicing

Mar 31, '18 collision·collider2d·destruction·collider.raycast

0 Replies

0 Votes

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BeLuckyDaf answered

Instantiate many objects in a shape of another object (a mesh)

Mar 8, '18 in Help Room

1 Reply

0 Votes

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TheDarkVoid commented

Optamize player destruction

Nov 14, '17 optimization·block·destruction

0 Replies

0 Votes

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lht94 edited

How to set Object destruction order at game over

Aug 8, '17 object·destroy·order·destruction

0 Replies

0 Votes

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Ian9921 commented

Values not updating before object destruction.

Jan 6, '17 enemy·variables·math·destruction·assignment

1 Reply

0 Votes

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Hlo_man published

UFPS How to stop crates from respawning

Dec 17, '16 photon·respawning·ufps·destruction·crate

1 Reply

0 Votes

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Cherno commented

NES Battle City destroyable walls

Nov 3, '16 in Help Room

0 Replies

0 Votes

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ShubhamTheGreat published

How To produce cracks on terrain and buildings with earthquake ?

Jul 12, '16 terrain·buildings·destruction

0 Replies

0 Votes

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MD_Reptile commented

Destroying pixels of a dynamic 2D world based on hardness of a pixel?

May 9, '16 pixel·radius·destruction·penetration

1 Reply

0 Votes

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Cherno commented

Creating 2d damagable terrain?

Apr 22, '16 landscape·destruction

0 Replies

0 Votes

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siddharth3322 asked

Partition Captured Screenshot Texture

Apr 22, '16 texture·unity5·screenshot·destruction

0 Replies

0 Votes

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mdelisle published

Render material only when in front of specific objects

Jan 3, '16 depth·decals·destruction

0 Replies

0 Votes

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Abotics99 commented

Super simple rigid body destruction, how?

Dec 19, '15 in Help Room

1 Reply

0 Votes

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Slasher X published

how to show destruction in unity???

Dec 13, '15 in Help Room

0 Replies

0 Votes

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ZefanS commented

Adding collision to Raycast hit

Dec 11, '15 in Help Room

0 Replies

0 Votes

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Darqk asked

Is it more efficient to set a rigidbody to isKinematic and activate it if needed, or to just add one realtime?

Dec 5, '15 in Help Room

0 Replies

0 Votes

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Darqk asked

Is it more efficient to leave a rigidbody as isKinematic and activate it when needed, or to just add it in game?

Dec 5, '15 in Help Room

0 Replies

0 Votes

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Related Topics

destructible terrain collision mesh physics destroy 2d rigidbody c# voxel manipulation physx deformation impact position raycasthit simulation object destroy object landscape raycast texture damage gameobject space


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