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Question by
pigaroos · Mar 01, 2020 at 01:10 PM ·
2dcollidersclickabledestruction
Is there a way to put one collider over the other on 2D?
Hello everyone! I have 2 colliders in my object. One of them is for registering when you click it (click area), the other is for registering when you go through it (the trigger). However, when I click the object, there's a chance the trigger will be covering up the click area, ignoring my click. Is there a way to put one collider over the other without using the hierarchy? Any ideas would be awesome!
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Answer by pigaroos · Mar 01, 2020 at 02:11 PM
Fixed it by changing the Z position of the click area to -1.