Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Muzz5 · Jun 03, 2011 at 04:52 PM · simulationfiredestruction

How to simulate a volcano

How would you simulate a volcano? The explosion part is simple - just place a fake top on the mountain, and apply a force to it. Then some sort of fiery spheres with smoking particle effects would look good. But what about the magma flow? Like some form of fiery river? How would you do that? And if anyone can think of a good way of things being set on fire afterwards, then bonus points for you.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image gunman2010 · May 25, 2020 at 09:03 PM 0
Share

Would anyone have a basic idea of how to create a pryoclastic flow down a volcano mesh?

5 Replies

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by Chris D · Jun 03, 2011 at 05:40 PM

Well, break it down into the individual effects you want. Off the top of my head:

  1. Blow the top (model the mesh to fracture/explode)

  2. random flaming balls of debris (instantiate and add random forces to simple meshes w/particles)

  3. lots of smoke (particle effects)

  4. a river of lava (harder, because you'll have to come up with a way of simulating a fluid and unity doesn't have its own)

  5. random things catching fire (just model the items regular and then swap that out for the on-fire flavour when your pseudo lava collides with them)

There isn't an easy answer (no matter how cool it would be to have a Make Volcano button...) and it's likely to take a lot of work, but if you take it piece by piece, it won't be so bad.

Also, probably worth your time to check out the asset store; maybe someone's already done it for you :D

Comment
Add comment · Show 5 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Muzz5 · Jun 03, 2011 at 06:01 PM 0
Share

So the one thing I didn't know how to do (number 4) you say you'll have to come up with a way. Thanks! That was a bit harsh, but that was what I really wanted to know. Anyway, got a nice idea. You got any suggestions?

avatar image Chris D · Jun 03, 2011 at 06:07 PM 0
Share

Well, for the lava, it might be that you can do some sort of procedural "march" with its lead verticies down the mountain. Alternatively, you could try to model some key points of lava flow (like 1/4 way down, 1/2 way down, etc...) and try to animate between the two, but that seems like it could get tricky.

Whatever you end up going with, good luck! You should come back and update this question when you get it all done :D

avatar image DaveA · Jun 03, 2011 at 07:23 PM 2
Share

There is a 'river builder' in the Asset Store and it's free. Just use fla$$anonymous$$' red textures ins$$anonymous$$d of wet blue ones. Also for setting things on fire, you could have colliders on visible (and invisible) objects that are flung out in item 2, and have that trigger the flame effect (and/or mesh swap). BTW: $$anonymous$$ake this nice and usable, and sell it on the Asset Store why not.

avatar image Chris D · Jun 03, 2011 at 07:25 PM 0
Share

Awesome. I really need to explore the asset store...

avatar image Muzz5 · Jun 03, 2011 at 07:26 PM 0
Share

Thanks. Sounds great, will give it a go tonight!

avatar image
0

Answer by DarkEndSpirit · Jan 05, 2012 at 10:08 PM

if you want a more realistic volcano eruption (assumine the volcano is a composite volcano as these are the iconic form of them) then i wouldnt suggest lava flow as these erupt lava in the form as pyroclastic flows (ash clouds) and falling volcanic rock, if it is a shield volcano then there are two commen types of lava pahoehoe and aa, pahoehoe is is like the flowing goo lava most ppl recognize aa is more like hardened ash and rock but is really fragile semihardened lava, if it is a fizure eruption it will shoot out lava in a line, yes there is the third type of volcano but as these are formed at eruption i assumed this isnt the type you are going for

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by one-ness · Feb 24, 2013 at 05:05 AM

I just made an awesome yet simple volcanic eruption by editing the waterfall prefab, and switching out the water material with one of the fire materials... A little tweaking and wallah! You have yourself an erupting volcano, pouring hot lava down the mountain side! Simple but effective :) http://www.freeimagehosting.net/h4q5r

Simple Erupting Volcano with waterfall prefab

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by jj7 · Mar 27, 2013 at 03:59 AM

Could you do this? With the lava flow could you put shape the lava flow, then put water in it and change the texture to a lava look.Then put in a stream script.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by cloudy cow · May 25, 2014 at 01:40 PM

Look up Flow Free on the asset store. I have used it to make a volcano before.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

10 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

The name 'Joystick' does not denote a valid type ('not found') 2 Answers

How to fracture/destroy in unity. 1 Answer

Projectile Firing From Floor, I Need Some Help 1 Answer

3D character simulator 0 Answers

Simple Fracture ( Destruction ) 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges