Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
1 capture
14 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Hash

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

fantatik3 published

How to know asset load from cache or remote? Unity 2019

May 23, '22 in Help Room

1 Reply

1 Votes

avatar image

ovanwijk published

UnityWebRequest.Post manually create the Hash header,Hash header in UnityWebRequest

May 23, '22 webrequest·hash

0 Replies

0 Votes

avatar image

PashDev commented

netcode throws hash errors when attempting to spawn local player Closed

Mar 10, '22 in Help Room

0 Replies

0 Votes

avatar image

bl4ckfoot answered

Disable hashing of function names in unity build

Dec 18, '21 c#·unity 5·hash·stacktrace

1 Reply

0 Votes

avatar image

bl4ckfoot asked

Disable hashing of function names when printing stacktrace to file in unity build

Dec 17, '21 in Help Room

0 Replies

0 Votes

avatar image

theLameBrain answered

Does Game objects names affect anything in build ?,does Game objects names affect anything?

Apr 8, '21 string·name·hash·technical

1 Reply

0 Votes

avatar image

sergiusz308 answered

How to get Animator's Layer --> Sub-State --> State namehash?

Nov 30, '20 animator·hash

2 Replies

1 Votes

avatar image

tgrotte commented

Does NOT Hash128.Parse() method return UNIQUE hash?

Oct 12, '20 in Help Room

2 Replies

0 Votes

avatar image

tgrotte asked

Why was the method overload for Caching.IsVersionCached that accepts an integer instead of a Hash128 made obsolete if UnityWebRequest's GetAssetBundle method still takes an integer version number as input?

Oct 8, '20 cache·assetbundles·bundle·hash·caching

0 Replies

0 Votes

avatar image

Max_Bol commented

How to encrypt a variable before storing it in the device via PlayerPrefs?

Jun 30, '20 playerprefs·hash

4 Replies

1 Votes

avatar image

acoleman commented

Why does Collaborate seem to be checking for changes on a folder it's supposed to be ignoring?

Apr 10, '20 assets·collaboration·ignore·version-control·hash

1 Reply

2 Votes

avatar image

sacredgeometry edited

Serialize a HashSet for BinaryFormatter using Surrogate

Feb 1, '20 serialization·set·binaryformatter·hash

0 Replies

0 Votes

avatar image

jeffreymozunes asked

Upon building Unity game it always change some DLL files even if I have not done changes to it. Is there a way to prevent it?

Oct 31, '19 in Help Room

0 Replies

0 Votes

avatar image

jellylol159 asked

NEED HELP, GAME BROKE!!!!!

Sep 12, '19 in Help Room

0 Replies

0 Votes

avatar image

Bunny83 answered

Hashtable problem c#

Jun 26, '19 error·hashtable·hash·automation

1 Reply

0 Votes

avatar image

Bunny83 answered

Same Hash For Two Different List ? Why ? How to solve

Jul 10, '18 list·hash

1 Reply

0 Votes

avatar image

mansoor090 asked

Same Hash String for Two Different Lists

Jul 10, '18 in Help Room

0 Replies

0 Votes

avatar image

mansoor090 asked

Prevent changes by using hashing method for game data.

Jul 6, '18 scripting problem·hash

0 Replies

0 Votes

avatar image

NathanJSmith edited

How to run String To Hash at compile time?

May 18, '18 c#·animator·hash

1 Reply

0 Votes

avatar image

adityakin9 commented

Getting android key hash for facebook

May 6, '18 facebook·key·hash

5 Replies

1 Votes

avatar image

Dollhopf edited

(-0f).GetHashCode() not equals 0f.GetHashCode(), how to fix this fast?

May 2, '18 dictionary·hash

1 Reply

1 Votes

avatar image

Raviraja190 asked

android build facebook settings:the screen cannot be set to number of lines and columns specified

Apr 20, '18 in Help Room

0 Replies

0 Votes

avatar image

meat5000 answered

How can I generate Hash128 from assetfile?

Feb 1, '18 assetbundle·hash

1 Reply

0 Votes

avatar image

ronbonomo commented

How to generate Key Hash for facebook? Closed

Sep 30, '17 facebook·unity 4·key·hash·keyhash

1 Reply

4 Votes

avatar image

EimGames answered

How to Setup Openssl & Facebook SDK With Android key HASH on mac OS 10.11.6 Closed

Aug 29, '17 android·mac·key·macosx·hash

1 Reply

0 Votes

avatar image

ausLancaster published

Perlin Noise not working properly when using offset

Aug 3, '17 shader·procedural generation·perlin noise·hash

0 Replies

0 Votes

avatar image

IdrilKalean published

Problem with hashtables

May 25, '17 photon·hash

2 Replies

0 Votes

avatar image

SarthakHShah7 published

Which android debug hash key to add in Facebook Application ?

May 10, '17 android·facebook·key·sharing·hash

0 Replies

0 Votes

avatar image

Andrey-Postelzhuk commented

Making my animation work (error hash does not exist)

Apr 4, '17 c#·animation·string·hash

0 Replies

0 Votes

avatar image

bartozwe edited

What determines the AssetBundle hash, and is it unique between different bundles?

Feb 13, '17 assetbundle·asset bundles·hash

0 Replies

1 Votes

  • 1
  • 2
  • 3
  • ›

Related Topics

c# facebook key assetbundle animator hashtable unity 5 stacktrace android security itween string mecanim dictionary list animation md5 cryptography struct name state unity 4.6 assetbundles assets manifest


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges