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Resources.load

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All Questions

  • Unanswered Questions
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QuarterMillion answered

How to get access to default sphere mesh?

Mar 1, '22 mesh·sphere·resources.load

2 Replies

0 Votes

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Watanka answered

Resources.Load prefab from outside start or update

Jan 13, '22 prefab·resources.load

1 Reply

0 Votes

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CodesCove answered

only load resources with specific string in their name

Dec 1, '21 arrays·resources.load

1 Reply

0 Votes

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laurentlavigne answered

How to async load new Scene and Resources simultaneously?

Nov 1, '21 scene-loading·menu·resources.load·loading screen

3 Replies

0 Votes

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Fredjack99 answered

How do I read a text file using Resources.Load?

Oct 26, '21 resources.load·reading data

2 Replies

0 Votes

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Grehgh answered

Why is my player not being found after being respawned

Sep 25, '21 in Help Room

2 Replies

0 Votes

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SilverLifeee asked

What is the best way to load Sprites dynamically?

Sep 21, '21 in Help Room

0 Replies

0 Votes

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kiryu_kazuma123 commented

Cannot add Mesh via script

Sep 17, '21 scripting problem·mesh·object·meshcollider·resources.load

1 Reply

1 Votes

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Pangamini commented

Referencing prefab in code without using editor or Resources.Load?

Aug 25, '21 instantiate·prefabs·resources·instantiate prefab·resources.load

0 Replies

0 Votes

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Rasmus58 asked

How to load sceneIndex2 but run sceneIndex1 in Loading Screen?

Aug 1, '21 in Help Room

0 Replies

0 Votes

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lautaro_cabral_dev asked

Resource.load returns null 3 out of 100 times

Jul 22, '21 in Help Room

0 Replies

0 Votes

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Elmah edited

Resources.Load not working in standalone build

Jul 11, '21 build·standalone·resources.load

1 Reply

0 Votes

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naklow12 asked

Checking Resources Folder Without Loading Resources

Jul 8, '21 in Help Room

0 Replies

0 Votes

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driuki edited

Resources.Load returns null,Resources.Load don't load sprite

Jun 28, '21 sprite·string·resources.load·concat

1 Reply

0 Votes

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EDevJogos edited

TextAsset / Resources.load return null

Jun 9, '21 not working·file·null·resources.load·not found

4 Replies

1 Votes

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danursache edited

Resources.Load doesn't load prefab in "Resources" Folder

Apr 25, '21 error·bug·photon·resources.load

0 Replies

1 Votes

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LMacalister commented

Convert XML Deserializer from folder to resources

Apr 4, '21 c#·xml·resources·resources.load·xmlserializer

2 Replies

0 Votes

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MrJamieMcC answered

Web Build Text Assets Aren't Working

Mar 21, '21 in Help Room

1 Reply

0 Votes

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Snubber answered

How can I load an custom file from the Assets folder?

Mar 16, '21 in Help Room

1 Reply

0 Votes

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sbelew05a published

Resource.load gives inconsistent results

Mar 8, '21 in Help Room

0 Replies

0 Votes

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xxmariofer commented

,I want to save the execution result.

Feb 16, '21 script.·scripting beginner·scene-loading·resources.load

0 Replies

0 Votes

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rxx1 answered

instantiated child prefab invisible

Feb 14, '21 prefab·rendering·child object·resources.load·invisible-object

3 Replies

1 Votes

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marcobeck edited

Resources.Load returns null but Resources.LoadAll finds my file

Feb 6, '21 in Help Room

1 Reply

0 Votes

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CodesCove answered

Resources.Load() doesn't find file right after file creation. How can I get around this?

Jan 23, '21 files·resources.load

1 Reply

0 Votes

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Aaruli96 edited

AR Resources.load add imagejob not working

Jan 15, '21 resources.load

0 Replies

0 Votes

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CmdrZin answered

How can I read a text file using Resources.load?

Dec 28, '20 resources.load

1 Reply

0 Votes

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DuDuDuDu asked

Instantiate works fine in Editor and does not work after building game

Dec 20, '20 in Help Room

0 Replies

0 Votes

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qixaz published

How can I link my game build to files in the Resources File?

Dec 1, '20 build-error·resources.load

1 Reply

0 Votes

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ToastHatter answered

Resources.Load() doesn't work unless load path is hard coded.

Nov 24, '20 in Help Room

1 Reply

0 Votes

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Tjoeker commented

Load xml from resources (uri is too long)

Nov 17, '20 error·xml·resources.load

1 Reply

0 Votes

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Related Topics

resources c# sprite instantiate prefab unity 5 android texture texture2d prefabs assetbundle xml load ios gameobject sprites textasset build scripting problem path audioclip file asset loading spriterenderer


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