Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by rbatelaan2 · Dec 27, 2020 at 09:44 PM · resources.load

How can I read a text file using Resources.load?

I am trying to read a file and split it by comma. fileName is a public string. myFile is a public string. lines is a public string[]. The data in the file is this:

0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000017,0.00001135,0.00027700,0.00280333,0.00956266,0.01018892,-0.00998891,-0.03118897,-0.02384511,-0.00292599,0.01880032,0.04093220,0.03775710,0.01302902,-0.02542765,-0.06850022,-0.04759452,0.01770965,0.05359425,0.06701109,0.01526797,-0.07725055,-0.06248632,0.03035413,0.05043085,-0.01032532,-0.02606330,0.03007799,0.02918039,-0.03373267,-0.04321082,0.00215665,0.03183192,0.02613451,0.00567460,-0.02468813,-0.03453672,0.00771780,0.03642097,0.00238402,-0.02820734,-0.00211923,0.02445256,0.00311997,-0.01842002,-0.01005592,0.00325619,

 void Start()
     {
          fileName = $"Wave_Position_2_2_2";
     }
 
 void Update()
    {
         if (Input.GetKeyDown("s"))
         {
             myFile = Resources.Load<TextAsset>(fileName).text;
             lines = myFile.Split(',');
         }
    }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by CmdrZin · Dec 28, 2020 at 12:38 AM

https://docs.unity3d.com/ScriptReference/Resources.Load.html give an example. Your filename/path may be incomplete.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

110 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Get file in project using it's path 1 Answer

when loading a textasset from .txt file, the quotations disappear?? 1 Answer

Load file name form Resources folder with special characters 1 Answer

Change Sprite within an image component with a script 1 Answer

Do we need to Load Referenced assets of a Dynamically loaded prefab, when those assets are also in Resources folder ? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges