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Client-server

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All Questions

  • Unanswered Questions
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Bunny83 answered

[netcode] How to get connected clients on client side?

Mar 19, '22 client-server·connected

1 Reply

0 Votes

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unity_33Vhf2VLVQiEzg edited

[Netcode] How to get client Id inside ServerRpc method which called this ServerRpc method?

Mar 14, '22 client-server

2 Replies

1 Votes

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yuemco asked

Same Guid for same prefab

Feb 7, '22 in Help Room

0 Replies

0 Votes

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Amalah edited

Mirror not sending game object data to client

Feb 5, '22 c#·multiplayer·mirror·client-server

0 Replies

0 Votes

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curtisdh0 edited

Spawning Network Objects from the client | Unity Netcode For Gameobjects

Jan 12, '22 in Help Room

0 Replies

0 Votes

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MilitaryG commented

Sending Rigidbody Position From Server To Client - Unity Network Using Mirror

Nov 27, '21 in Help Room

0 Replies

0 Votes

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abssuper20 commented

UnityWebRequest tomcat redirect and self signed SSL certificate

Oct 13, '21 c#·.net·client-server·ssl·rest

2 Replies

1 Votes

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Captain_Pineapple commented

Unity Photon 2 only master client can see others players

Sep 27, '21 photon·client-server·master

1 Reply

0 Votes

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frencrus78 asked

Unity Photon 2 only master client can see others players

Sep 24, '21 photon·client-server·master

0 Replies

0 Votes

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StuGuy asked

Using MLAPI, how do you get the client id. 2020.2

Sep 22, '21 in Help Room

0 Replies

0 Votes

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metrislp asked

UNity Networking solution for serverside matchmaking

Aug 7, '21 networking·client-server

0 Replies

0 Votes

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jdelaay025 published

Issue building Android build with com.unity.transport in it

Aug 3, '21 networking·compiler error·client-server

0 Replies

0 Votes

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Skoerven edited

How to create a asnetcore.signalr connection using unity and the microsoft hololens

Jul 29, '21 in Help Room

1 Reply

0 Votes

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Skinnyyy_Bones answered

Unity Mirror Problem Client Recv: failed to connect to ip=localhost port=7777 reason=System.Net.Sockets.SocketException (0x80004005): Could not resolve host 'localhost'

Jul 21, '21 in Help Room

1 Reply

0 Votes

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oshriza asked

Photon || How to sync and how to send random index data that generated to "mine" for other players?

Jul 6, '21 in Help Room

0 Replies

0 Votes

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TeamON edited

Unity MLAPI. How get client IP on server side?

May 5, '21 multiplayer·client-server·ip

1 Reply

0 Votes

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ashwanikumarkashyap edited

Unity Multiplayer (Mirror) - Problem in syncing game object's variables across all clients. [Trying to send command for object without authority]

Mar 22, '21 networking·multiplayer·mirror·realtime·client-server

0 Replies

1 Votes

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IvanKelber edited

Can MLAPI connect to a standalone server written in another language (Go)

Mar 10, '21 networking·multiplayer·client-server·server-hosting

0 Replies

0 Votes

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samuel812 asked

Select and Send an image from Android

Jan 23, '21 in Help Room

0 Replies

0 Votes

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TwinCrows answered

UNet NetworkServer.Spawn() not working / Failed to spawn server object, assetId=

Dec 10, '20 networking·server·spawning problems·client-server·host

2 Replies

0 Votes

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CmdrZin answered

Unity WebSocket Client

Nov 30, '20 script.·network·connection·client-server·nodejs

2 Replies

0 Votes

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ShadowGamer3078 published

How to get player game objects of network on server?

Nov 27, '20 in Help Room

1 Reply

1 Votes

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Funcker commented

How to communicate from clients to server?

Nov 17, '20 multiplayer·synchronization·client-server

1 Reply

0 Votes

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Kakr-98 edited

Smooth client-side prediction with physics seems to be impossible in Unity

Nov 5, '20 physics·rigidbody·networking·client-server·physx

1 Reply

0 Votes

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CmdrZin answered

How do I connect to a server in LAN from a different computer? I'm using socket.io and nodejs

Oct 13, '20 networking·client-server·socket·serverside·nodejs

1 Reply

0 Votes

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Janane published

Creating a client player and a host player in a single device and networking them correspondingly

Aug 13, '20 networking·player·multiplayer-networking·client-server·host

0 Replies

0 Votes

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heatnikki edited

How to secure (encrypt) tcp client server connection?

Jul 31, '20 server·client·client-server·tcp·ssl

1 Reply

1 Votes

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jacksenaviev edited

Client-Sided Camera script: "PlayerController could not be found"

Jul 15, '20 in Help Room

0 Replies

0 Votes

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Subwolferz answered

Anchor point moving when connected to Server

Jul 10, '20 ui·networking·linux·client-server·anchor

1 Reply

0 Votes

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ankitpsaraogi answered

Please help me with KeyNotFoundException - on NetworkServer.connections

May 26, '20 in Help Room

1 Reply

1 Votes

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