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Question by Sneirox · Mar 12 at 11:16 AM · client-server

[Netcode] How to get client Id inside ServerRpc method which called this ServerRpc method?

 [ServerRpc(RequireOwnership = false)]
 public void SomeServerRpc()
 {
    // Get Client ID here
 }

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Answer by J7 · Mar 14 at 06:17 PM

I don't think that you can get the client Id from a "context" or whatever, so simply pass it as parameter.

 [ServerRpc(RequireOwnership = false)]
 public void SomeServerRpc(ulong clientId)
 {
 }

And use it this way

 public void SomeActionOnClient()
 {
    networkObject.SomeServerRpc(NetworkManager.Singleton.LocalClientId);
 }

This is also the way the Boss Room example does it, you can download it here: https://unity.com/de/demos/small-scale-coop-sample

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Answer by unity_33Vhf2VLVQiEzg · Mar 13 at 08:18 PM

NetworkManager.Singleton.LocalClientId

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