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All Questions

  • Unanswered Questions
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blueatwind answered

Removing unused lightmaps after level unload

Mar 16, '20 lightmap·index·beast·unload·loadleveladditive

2 Replies

1 Votes

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FlaSh-G edited

indirect lighting is not visible on dynamic objects

May 28, '18 lightmap·bounce·beast

1 Reply

0 Votes

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GuruJeya14 commented

Cannot find light probes when adding them to the scene

Dec 3, '17 beast·lightprobes

6 Replies

0 Votes

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tonglin_cn commented

Lightmapping - Lightmap Resolution

Aug 11, '16 lighting·light·lightmap·lightmapping·beast

1 Reply

0 Votes

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AleksLA commented

Black Trees

Mar 17, '16 shader·terrain·tree·beast

2 Replies

0 Votes

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AliAzin edited

Lightmapping Static Objects without Receiving Shadows

Dec 22, '15 lightmap·shadow·static·beast

0 Replies

0 Votes

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Ekta-Mehta-D commented

Lightmapping Single objects

Jul 17, '15 lightmap·beast

0 Replies

4 Votes

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Pauleta commented

Baked light map for level appears to be dirty

Jun 17, '15 lighting·lightmap·bake·beast

1 Reply

1 Votes

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callan.white published

External lightmaps deleted on build

Jun 2, '15 unity 5·lightmap·lightmapping·unity 4·beast

0 Replies

0 Votes

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Kratilim edited

(unity pro) Lightmapping not behaving like unity Pro lightmapping

May 29, '15 lighting·lightmapping·4.6·beast·licensing

0 Replies

0 Votes

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NavarioN published

Why do my lightmaps have "stains" on them? (4.6)

May 28, '15 bug·lightmap·lightmapping·4.6·beast

0 Replies

0 Votes

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jpatinop80 published

How to set up Blender model for Unity lightmapping?

May 12, '15 blender·lightmapping·uv·beast

1 Reply

0 Votes

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scottharber answered

Why do lightmaps use 2x more memory when building for iOS?

Apr 30, '15 lightmap·memory·compression·beast

1 Reply

0 Votes

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psykedelius commented

Switch Lightmaps

Apr 13, '15 lighting·lightmap·bake·beast

2 Replies

0 Votes

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UNZoOM edited

Select only objects with lightmap.

Mar 30, '15 beast

1 Reply

0 Votes

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Pulov edited

bake all at once or can i bake objects separately?

Mar 28, '15 lightmap·bake·beast·override

5 Replies

3 Votes

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Owen-Reynolds commented

Unity beast lightmap baking - bake some new objects without losing existing lightmaps from previously baked result

Mar 28, '15 lightmapping·beast

1 Reply

2 Votes

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ThomasMarsh edited

Resetting the Lightmapping / Beast Settings

Feb 10, '15 lightmapping·settings·reset·beast

0 Replies

0 Votes

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ThomasMarsh edited

Beast incorrectly lightmapping Objects

Feb 7, '15 lighting·bug·lightmapping·beast·beast lightmapping

1 Reply

0 Votes

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scottharber commented

Lightmapping: Excluding materials from AO?

Jan 8, '15 lightmapping·beast·decal·ambient occlusion

2 Replies

0 Votes

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joebryan published

Force objects to specific lightmap indexes on bake all?

Dec 17, '14 lighting·lightmap·lightmapping·beast

0 Replies

0 Votes

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VertexSoup published

Beast Lightmaps looking blotchy and uneven

Dec 8, '14 lightmap·beast

1 Reply

0 Votes

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thehen2 answered

Beast Lightmapper crashes on Bake Selected (Light Probes step, when no light probes are used)

Dec 1, '14 beast·light probes

2 Replies

0 Votes

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Fattie asked

Baking with Beast, XEON v. i7 ?

Dec 1, '14 mac·lightmapping·beast·hardware

0 Replies

0 Votes

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sterlingcrispin published

why did 9 single lightmaps take 8 hours to bake?

Nov 25, '14 lightmap·bake·beast

0 Replies

1 Votes

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jpthek9 commented

Beast Lightmapping - No shadows when doing "Bake Selected"

Nov 22, '14 light·shadows·lightmap·beast

2 Replies

0 Votes

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Zuon94 commented

Shader properties and Beast Lightmap setting greyed out after updating?

Nov 14, '14 shader·update·beast·beast lightmapping

1 Reply

0 Votes

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cowlinator commented

Beast Lightmapping Issue

Nov 8, '14 lightmapping·beast

8 Replies

1 Votes

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ocelot edited

Unity Lightmapping, Layers, & Multiple-Terrains

Nov 6, '14 terrain·lightmapping·layer·beast

1 Reply

0 Votes

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GTX Titan commented

Lightmapping Bake Selected always Crashes

Oct 29, '14 crash·lightmapping·beast·beast lightmapping

0 Replies

1 Votes

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Related Topics

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