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CCrowell edited

Pick up an item with colliders, using C#

Mar 10, '22 collision·collider·enable·pickup

3 Replies

0 Votes

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highpockets edited

HDRP Lit shader Double Sided property not updating when set by code

Feb 23, '22 shader·material·shaders·enable·keyword

1 Reply

0 Votes

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rage_co answered

Collider.enabled working differently from inspector?

Jan 10, '22 collision·collider·trigger·component·enable

1 Reply

0 Votes

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IsouEU commented

Enable Image Closed

Dec 28, '21 in Help Room

2 Replies

0 Votes

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ggamedev asked

How can I activate and deactivate an enemy on player proximity

Dec 5, '21 in Help Room

0 Replies

0 Votes

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Digimaster commented

What's the difference between activate/deactivate & enable/disable game objects?

Oct 7, '21 disable·enable·activate·deactivate

1 Reply

9 Votes

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Bluesharky38 asked

Resetting Power up bar

Aug 17, '21 in Help Room

0 Replies

0 Votes

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ahmedkhemiri466 commented

Enable or Disable Rigid Body at Runtime?

Aug 3, '21 physics·rigidbody·runtime·disable·enable

9 Replies

6 Votes

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imaearth289 commented

Set Objects in array active

Jun 28, '21 array·arrays·setactive·enable

1 Reply

0 Votes

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iDeveloper2 commented

Disabled Script still does OnMouseDown

Jun 25, '21 disable·enable

1 Reply

2 Votes

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tomjae3 commented

Disable Collider After two Second of Being Triggered and enable it again

Jun 17, '21 collider·disable·enable

3 Replies

0 Votes

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Malts_ answered

how to perform undo action in unity?

May 11, '21 gameobject·disable·enable·undo

2 Replies

1 Votes

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$$anonymous$$ edited

How to enable an object's mesh renderer 8 seconds after the scene starts?

Mar 23, '21 scripting beginner·disable·enable·mesh renderer·seconds

1 Reply

1 Votes

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DrJBN answered

Why might a pointlight not come back on when re-enabled after being disabled?

Mar 10, '21 prefabs·disable·enable·prefab-instance·pointlight

1 Reply

0 Votes

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rayith asked

Turn off multiple lights

Jan 17, '21 tag·disable·tags·enable

0 Replies

0 Votes

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Baschti-aus-s edited

OnEnable() is not called when SetActive(true)

Jan 12, '21 enable·active

1 Reply

0 Votes

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SigmarOD asked

Prefab disables a script out of runtime.

Jan 2, '21 prefab·prefabs·enable·prefab-instance·enable and disable script

0 Replies

0 Votes

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moldahutal commented

How to disable collision detection while a UI Panel is enabled

Dec 18, '20 collision·collider·button·disable·enable

2 Replies

0 Votes

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nitsnbolts_unity answered

If you disable a gameobject, does an InvokeRepeating loop end or pause?

Dec 18, '20 gameobject·disable·enable·active·invokerepeating

3 Replies

6 Votes

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Siliko asked

Prefab using same particle System ?

Oct 30, '20 instantiate·prefab·particlesystem·enable

0 Replies

0 Votes

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unity_2z361FZ4V-JZJQ published

Play mode enables objects

Oct 29, '20 in Help Room

0 Replies

0 Votes

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Hellium edited

collision not working after enabling it twice

Oct 9, '20 in Help Room

0 Replies

0 Votes

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TwiningLion1357 commented

Ragdoll help Closed

Sep 6, '20 collider·animator·disable·ragdoll·enable

1 Reply

0 Votes

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richardgengle commented

How do I disable all rigidbodies and colliders in a scene in unity? Closed

Aug 18, '20 c#·rigidbody·collider·disable·enable

2 Replies

0 Votes

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OscL1 answered

how can I disable and enable a privte void in the same script with a line of a cod

Aug 6, '20 disable·enable·void

2 Replies

0 Votes

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Hellium commented

How to make a UI Image appear/disappear?

Aug 2, '20 in Help Room

2 Replies

0 Votes

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Dragondean edited

Select an enemy to attack with buttons?

Jul 22, '20 instantiate·buttons·enable·button trigger events·battle-system

2 Replies

1 Votes

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ch66666 asked

enabling item after the other one is disabled and so on?

Jul 3, '20 in Help Room

0 Replies

0 Votes

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nyroc edited

Buttons: How to enable, disable and enable same button again?

Jun 19, '20 in Help Room

1 Reply

0 Votes

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AlejandroBoss10 asked

Wave manager that enables multiple gameobjects after X seconds?

Jun 10, '20 gameobjects·classes·enable·waves·enable and disable script

0 Replies

0 Votes

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