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Question by ggamedev · Dec 05, 2021 at 10:57 AM · enemydisableenable

How can I activate and deactivate an enemy on player proximity

Hi all, I am making an open world game and the last few days I am struggling with multiple enemies on scene that make fps drop to low,I have tried occlusion and LOD systems but when player turn his back on enemies they just disappear. I just need a script to activate and deactivate enemies on player proximity.Something to disable gameobjects based on they tag will be great

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