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ZeroLab commented

Player names with photon PUN

May 8, '22 in Help Room

1 Reply

1 Votes

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nathbarraudpub2 published

Unity rebinded Keys names are wrong on azerty keyboard

Mar 2, '22 in Help Room

0 Replies

0 Votes

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Wesley21spelde commented

player name tags not always facing camera of every client (PhotonNetwork)

Jan 28, '22 in Help Room

1 Reply

1 Votes

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slakdevelopacc commented

Restore prefab's name?

Jan 26, '22 prefab·prefabs·reset·name·rename

4 Replies

4 Votes

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PineTreeDev commented

How to programmatically change name of sub-assets

Jan 18, '22 sprite·asset·change·name·programmatically

2 Replies

2 Votes

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Lenny991 commented

GetName can only be called from the main thread.

Jan 5, '22 name·threads·names

2 Replies

0 Votes

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Bunny83 commented

Why is tag fast?

Oct 11, '21 tag·name

2 Replies

1 Votes

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christianh1205 commented

Incrementing Gameobject number when duplicating Gameobject

Sep 23, '21 gameobject·scene·name

3 Replies

5 Votes

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mikelortega answered

Computer Name ?

Aug 26, '21 name·pc

2 Replies

0 Votes

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Hellium edited

Using variable names as seen in the inspector Closed

Jun 22, '21 in Help Room

1 Reply

0 Votes

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aureliadev asked

Boucle for sur gameObject.name

Jun 11, '21 in Help Room

0 Replies

0 Votes

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yujiningning published

Can the app be renamed with a script?

Apr 20, '21 in Help Room

0 Replies

0 Votes

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kakudev commented

How do I fix CallNative assembly already imported when building AssetBundles?

Apr 13, '21 in Help Room

1 Reply

0 Votes

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theLameBrain answered

Does Game objects names affect anything in build ?,does Game objects names affect anything?

Apr 8, '21 string·name·hash·technical

1 Reply

0 Votes

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Long2904 asked

How to change an object's name inside an asset file?

Mar 15, '21 asset·scriptableobject·name·assetdatabase·rename

0 Replies

0 Votes

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Long2904 edited

Which Scriptableobject's Callback should I use to be updated when the name of a asset file of a SO change?

Mar 2, '21 c#·scriptableobject·name·callback

1 Reply

0 Votes

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RafaeZ commented

Get Animation from Animator

Feb 3, '21 c#·animation·animator·name

2 Replies

4 Votes

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Wesley21spelde asked

UIText Always Face My Camera ...PhotonNetworking

Jan 19, '21 in Help Room

0 Replies

0 Votes

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Llama_w_2Ls commented

player name input field

Jan 19, '21 photon·playerprefs·inputfield·name

0 Replies

0 Votes

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logicandchaos answered

How do I show a custom dynamic string instead of the script name of a MonoBehaviour component in the Inspector?

Jan 14, '21 script.·object·component·name·renaming

1 Reply

3 Votes

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Mashimaro7 commented

Naming array elements in editor

Dec 17, '20 editor·arrays·class·name·element

3 Replies

0 Votes

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lucassivolella commented

What is the Input name of > and < ?

Nov 30, '20 input·name

3 Replies

0 Votes

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aloneyal08 commented

Duplicating Scene Level 1 results in _evel 1 when neeeds to be Level 2

Nov 18, '20 scene·name·duplicate

1 Reply

1 Votes

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SonOfANutcracker commented

How to get names of all available levels

Nov 13, '20 level·name

12 Replies

8 Votes

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PedroFabri edited

Is it bad practice to put a custom Editor class in the same file as the Monobehaviour it affects?

Sep 9, '20 editor·file·custom editor·name

1 Reply

5 Votes

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TranceDreams answered

Search for an object by name null reference exception

Aug 17, '20 list·nullreferenceexception·find·name·search

1 Reply

0 Votes

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Bunny83 answered

"Name (Clone) (Clone) = Name" change?

Aug 14, '20 gameobject·string·name

2 Replies

0 Votes

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AlfEspinosaN asked

How to load multiple Addressables by same name?

Aug 7, '20 asset·load·name·label·address

0 Replies

1 Votes

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Acdia answered

Getting the name of a gameobject, then using that name to find it.

Jul 19, '20 gameobject·name·get

1 Reply

0 Votes

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TheOdie answered

Skybox Shader Procedural Parameter via Code names?

Jul 15, '20 in Help Room

1 Reply

0 Votes

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Related Topics

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