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Buildplayer

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All Questions

  • Unanswered Questions
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ArielDeveloper2 answered

Build failed with errors. at UnityEditor.BuildPlayer+Default buildMethods how to resolve it ?

6 days ago android build·build error·buildplayer

39 Replies

7 Votes

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Ken_Dean asked

When I build unity it closes the files I have open in Visual Studio. How do I stop this?

May 31, '22 buildplayer

0 Replies

0 Votes

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Bunny23Rabbit answered

Setting Android Build Setting Compression Method via SCRIPT

Apr 15, '22 script.·editor-scripting·build settings·buildplayer

1 Reply

0 Votes

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NetChengBBQ answered

How to Build Build Eclipse (Android) projects on Unity 2020.3.1f1 ? Closed

Oct 26, '21 in Help Room

1 Reply

0 Votes

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Chwazy published

Use System.Relfection.Emit with UWP target

Aug 3, '21 reflection·buildplayer·emit

0 Replies

0 Votes

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young-xyz edited

What is "Unknown error occurred while loading 'archive:/BuildPlayer-scenename/BuildPlayer-scenename.sharedAssets' "?

Jul 27, '21 loading·buildplayer

0 Replies

0 Votes

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DJcrafter5606 answered

Can't build game for ios (UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors)

Feb 16, '21 editor·ios·build-error·console errors·buildplayer

2 Replies

0 Votes

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DriesVrBase edited

Building from script gives weird output

Feb 6, '21 buildpipeline·buildplayer

0 Replies

0 Votes

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arzezniczak commented

Unity standalone build removes PDB files from output folder

Dec 28, '20 build·building·buildplayer

1 Reply

0 Votes

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My-Second-Opinions-first answered

Unity not able to "Build and Run"

May 11, '20 build-error·visual studio·visualstudio·buildplayer

1 Reply

0 Votes

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jackrobertson399 asked

Building my Game isn't consistent with playing in Unity Engine

Mar 22, '20 build-error·building·build error·buildplayer

0 Replies

0 Votes

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thomas4d answered

Mesh particle effects are not showing up in WebGL build

Feb 1, '20 mesh·build·webgl·particlesystem·buildplayer

2 Replies

0 Votes

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maniktech published

I am getting a Gradle build error while building a game App bundle made with Unity 3D 2019.2. ,

Oct 2, '19 build-error·android build·android sdk·error-building-player·buildplayer

0 Replies

0 Votes

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Aspect13 asked

Can't use BuildFile.path.

Aug 23, '19 c#·build·file·path·buildplayer

0 Replies

0 Votes

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F8Foxie asked

How do i define BuildPlayerOptions.assetBundleManifestPath without a custom script?

Aug 23, '19 assetbundle·build settings·buildpipeline·asset bundles·buildplayer

0 Replies

0 Votes

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nratcliff commented

Build Error

Jul 1, '19 editor·build-error·build and run·buildplayer

1 Reply

0 Votes

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andrew199617 published

Building Unity from Batch file using Node.js

May 24, '19 unity 5·build·buildpipeline·automation·buildplayer

0 Replies

0 Votes

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RivenWork asked

What are the differences between EditorUserBuildSettings and BuildOptions

May 10, '19 in Help Room

0 Replies

0 Votes

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$$anonymous$$ asked

How do I get the Year I built my game in?

Apr 27, '19 datetime·buildplayer·variable-definition

0 Replies

0 Votes

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Amaryllidaceae commented

UWP build failed to restore NuGet packages

Feb 19, '19 in Help Room

1 Reply

0 Votes

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ultragamingnow_ answered

UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors

Dec 30, '18 build-error·buildplayer

1 Reply

0 Votes

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xiaoyinan commented

Is it possible undo after building player? Closed

Aug 6, '18 undo·buildplayer

1 Reply

0 Votes

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munity23 published

New Unity Build problem MAC (URI scheme must start with a letter ...)

Jun 25, '18 build-error·android build·buildplayer

0 Replies

0 Votes

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madhav-aspiration answered

No android device connected error

May 19, '18 android build·error-building-player·buildplayer

1 Reply

0 Votes

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the_genius edited

Android build gradle failed

Apr 30, '18 android build·sdk·build error·android sdk·buildplayer

1 Reply

0 Votes

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wfreudenheim edited

Build failed with errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer

Apr 24, '18 build·build-error·buildplayer

0 Replies

1 Votes

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azafar edited

Can we use BuildPipeline.BuildPlayer to simultaneously build for iOS and android?

Apr 6, '18 buildpipeline·buildplayer

0 Replies

0 Votes

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bfops edited

Setting scripting backend in BuildPlayerPipeline

Mar 17, '18 in Help Room

0 Replies

0 Votes

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pankajknathani answered

Command-line build for Android strips out used assets like png

Jan 12, '18 android·android build·build settings·buildplayer

2 Replies

0 Votes

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routitsm asked

Player size statistics in Editor.log - last scene is huge even in it;s empty

Nov 13, '17 android·build·size·buildplayer

0 Replies

0 Votes

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Related Topics

buildpipeline build-error build android build assetbundle editor build settings build error ios c# build and run standalone android command-line building error android sdk visual studio error-building-player windows unity 5 compile asset bundle osx editor-scripting


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