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Question by Dipak · Sep 24, 2015 at 04:20 PM · lightingshadow

Light going through wall

Hi I have a problem with light. When i set point light in 3d room than other rooms which have no light places in it are affected by this light.

How can i give limit to light on single geometry plane. I know about shadow type, light range and light masking .but in my case its not working well.

Do you have another solution than give me that way Thanks

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avatar image Hellium · Sep 24, 2015 at 12:01 PM 0
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You can use layers :

  1. Add every object in a room into a specific layer (I will call it RoomLayer)

  2. When adding a light, in the Culling mask, click on "Nothing", then "RoomLayer".

With this method, the light will affect only the objects in the specific layer (here, only the objects in the room)

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