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All Questions

  • Unanswered Questions
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ricky_lee_ asked

Simple way to read cloud data on Runtime?

May 1, '22 leaderboard·github·pull·clouddata

0 Replies

0 Votes

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Soareverix commented

Configurable joint : How to pull the object towards anchor using rigidbody

Dec 20, '20 in Help Room

0 Replies

1 Votes

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markbmanx asked

(SOLVED) Object "pulls" other objects unintentionally

Sep 6, '20 in Help Room

0 Replies

0 Votes

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Tubestorm commented

Making object switch between two tags every 3 seconds

May 22, '20 tag·tags·release·tagging·pull

3 Replies

0 Votes

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HappiiGamer edited

How do I make a tractor beam affect my player?

Oct 16, '19 2d game·player·physics2d·force·pull

2 Replies

0 Votes

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himanshugupta159 answered

stoping objects oncollision exit

Jul 3, '19 in Help Room

2 Replies

0 Votes

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midgardweller answered

sucking in particles

May 15, '19 movement·addforce·force·push·pull

3 Replies

0 Votes

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DawdleDev answered

Gravity within range

Jul 9, '18 gravity·distance·force·range·pull

1 Reply

0 Votes

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MarioSantoso commented

pulling gameobjects across collider C# Closed

Apr 26, '18 in Help Room

3 Replies

0 Votes

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Harinezumi commented

How to pull object with this code setup?

Apr 25, '18 unity 2d·pull

1 Reply

0 Votes

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Jdogmaster commented

rotating objects around collider axis

Apr 24, '18 rotation·rotate·rotation axis·rotatearound·pull

1 Reply

0 Votes

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Jdogmaster asked

adding Up force

Apr 23, '18 physics·force·push·forces·pull

0 Replies

0 Votes

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Jdogmaster commented

pulling objects

Apr 21, '18 collider·force·push·forces·pull

1 Reply

0 Votes

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Jdogmaster edited

pulling objects across a collider Closed

Apr 18, '18 addforce·force·push·forces·pull

0 Replies

0 Votes

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Jdogmaster asked

pulling objects across collider

Apr 18, '18 collider·colliders·force·forces·pull

0 Replies

0 Votes

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Jdogmaster edited

pulling in objects one end, and releasing out the other Closed

Apr 15, '18 addforce·force·push·forces·pull

0 Replies

0 Votes

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Jdogmaster commented

throwing objects

Apr 14, '18 explosion·push·throw·pull·pushback

1 Reply

0 Votes

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Jdogmaster commented

making objects react to colliders without tag C#

Apr 11, '18 in Help Room

1 Reply

0 Votes

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stefanob asked

Checking if a 2D joint gets pulled or pushed

Jul 3, '17 in Help Room

0 Replies

0 Votes

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Garrom asked

Bone-based tail (tail bones pulled by body bone)

Mar 25, '17 rigidbody·bones·rig·pull·tail

0 Replies

0 Votes

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VaygrEmpire answered

How do I make pull object script out of this?

Feb 20, '17 in Help Room

1 Reply

0 Votes

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MrLucid72 asked

Collab "Cannot Move File": Any easier way than redownloading my entire project (10gb+)?

Dec 4, '16 editor·synchronization·collaboration·pull

0 Replies

0 Votes

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Martin_31 published

How to pull and push, jedi-style?

Oct 12, '16 push·pull

2 Replies

-1 Votes

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Ollenator answered

Pulling up a Rope

Sep 21, '16 hingejoint·rope·pull

2 Replies

3 Votes

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TCD commented

Oneway pulling with joint

Jun 24, '16 rigidbody·joint·pull

0 Replies

0 Votes

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MelvMay edited

Choosing speed and direction of AddForce

Apr 8, '16 in Help Room

1 Reply

0 Votes

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rXp published

2D rope (hinge and distance) on only ONE axis

Dec 13, '14 2d·distance·rope·pull·hinges

0 Replies

0 Votes

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mcslibin commented

How to Check Collision When Pushing / Pulling Object in 3D Space

Jun 11, '14 collision·push·grab·pull

0 Replies

0 Votes

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Josh707 commented

Cube collision problems when held

Apr 18, '14 physics·rigidbody·push·pull

0 Replies

0 Votes

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Owen-Reynolds answered

how can i get weight that the rigidbody's gravity is aplying to an object

Mar 30, '14 object·gravity·on·pull

2 Replies

0 Votes

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Related Topics

push force physics rigidbody forces addforce rope 2d object collider gravity grab distance hingejoint colliders c# iskinematic physics2d unity 2d player joint range attach release box


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