Question by
potatokiller234 · Mar 04, 2019 at 09:09 PM ·
texturelightingimportblender
Imported Texture from blender render looks different then in unity
So I am trying to apply a texture that I made in blender into unity 3d. For some reason when I place it in my game the texture looks like that. While in cycles blender render it does not have that ugly smear looking thing. So I am wondering if anyone could help me with this problem. Thank you!
screenshot-23.png
(169.2 kB)
screenshot-25.png
(168.4 kB)
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