Question by
mohammad713 · Aug 14, 2016 at 06:22 PM ·
unity 5planefbximporter3ds max
why Plane disappear in unity when export from 3ds Max to Unity?
I Created 4 Planes in 3ds Max and I bended them. these planes have no materials. I converted them to editable poly and then I attached them together to have one object rather than 4. Then I exported it to unity but it disappears when I rotate It.
These are Planes in 3ds Max:
and These are Planes I imported to unity before rotate:
as you see in picture some planes disappeared after rotate.
3ds-max-planes.jpg
(147.8 kB)
unity-planes-12.jpg
(211.7 kB)
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