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All Questions

  • Unanswered Questions
avatar image

ggleam7 answered

EventSystem.SetSelectedGameObject doesn't highlight button

Jan 20, '22 eventsystem·buttonstates·selected

6 Replies

8 Votes

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Koksny edited

First Selected GameObject Help

Aug 11, '20 in Help Room

1 Reply

0 Votes

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Vallyrie answered

Affecting one instantiated object instead of all of them Closed

May 20, '20 instantiate·upgrade·tower defense·selected

3 Replies

0 Votes

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beard-or-die commented

EventTrigger on 3D object not working ?

Mar 26, '19 eventsystem·event triggering·selected·deselect

2 Replies

0 Votes

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Esteem commented

How to display the wheel collider gizmos always?

Oct 22, '18 wheelcollider·gizmos·visibility·selected

1 Reply

0 Votes

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sisse008 edited

If button highlighted

Apr 29, '18 gui·button·canvas·if·selected

2 Replies

3 Votes

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phong-genix commented

Nothing selected - Anything is working properly! Closed

Apr 24, '18 scripting problem·fix·selected·nothing

2 Replies

0 Votes

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Divyansh_K answered

"Nothing selected" in every script after copying project to another disk.

Apr 24, '18 unity 5·scripting problem·editing·selected·nothing

1 Reply

0 Votes

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pango answered

Focus on pivot in scene view since 2017

Mar 31, '18 in Help Room

1 Reply

1 Votes

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Oattjv commented

HOW TO.. Grouping gameobject and move object in arraylist (Runtime)

Feb 14, '18 in Help Room

0 Replies

0 Votes

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jchester07 commented

How to select one prefab from more ?

Nov 29, '17 camera·movement·mouse·idle·selected

0 Replies

0 Votes

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Metalpown asked

Make a chioce with Selectables and button UI objects

Jun 6, '17 in Help Room

0 Replies

0 Votes

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siddharth3322 asked

InputField Forceful Focus

Nov 30, '16 ui·inputfield·selected

0 Replies

0 Votes

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FireHawkX answered

Android Button : Select (highlight) by touch, before clicking.

Nov 1, '16 android·button·highlight·buttonstates·selected

2 Replies

0 Votes

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alonso_lightneer commented

How to tell if a UI slider is being clicked and draged.

Oct 14, '16 2d·ui·drag·slider·selected

1 Reply

1 Votes

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MuxauJl published

Frame Selected activates on W instead of F

Jun 24, '16 editor·frame·selected·hotkey

1 Reply

0 Votes

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Pierce95 commented

Change object texture on tap on UI Object

Jun 20, '16 in Help Room

1 Reply

0 Votes

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VargaPD published

Path of the selected material's texture

Jun 10, '16 texture·material·pathfinding·selected

0 Replies

0 Votes

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PvTGreg commented

UI Button Event Trigger Update Selected not working

Apr 25, '16 ui·button·update·selected

0 Replies

0 Votes

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UncleGubbsy commented

So I know this has been asked before but, I feel this only applies to my problem.

Apr 2, '16 in Help Room

2 Replies

0 Votes

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XerosDylan asked

InputField Weird behaviour

Apr 17, '15 input·eventsystem·inputfield·chat·selected

0 Replies

0 Votes

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lordlycastle answered

Frame Selected hotkey not working

Mar 4, '15 frame·selected·hotkey

1 Reply

3 Votes

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Steve L published

Spawning pre-selected objects randomly at fixed locations (2D game, #C)

Feb 10, '15 position·object·fixed·randomly·selected

0 Replies

0 Votes

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Naphier commented

Why is Child Object not being set to Active (SetActive(true) on mouse click ? (Solved)

Feb 8, '15 c#·setactive·child object·getmousebuttondown·selected

2 Replies

0 Votes

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billyjoetyler commented

RTS. shift select.

Nov 4, '14 selection·select·selected·selective·selections

1 Reply

0 Votes

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Cherno answered

Creating a molding around a selected target

May 19, '14 selected

2 Replies

0 Votes

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STARS asked

How to clear only a selected baked object

Aug 23, '13 object·clear·baked·only·selected

0 Replies

0 Votes

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robertbu commented

Get The Mouse selected

Jun 1, '13 selected

0 Replies

0 Votes

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Tagaris published

Why am i getting better performance while object is selected from hierarchy?

Apr 21, '13 performance·hierarchy·ipad·selected·motorbike

1 Reply

0 Votes

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KubeX edited

Spawning with selected weapons issue

Feb 16, '13 spawning·find·weapons·selected

1 Reply

0 Votes

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Related Topics

ui button eventsystem select object gui inputfield buttonstates camera active canvas scene view scripting problem frame nothing hotkey selection mouse box editor idle find deselect wheelcollider combat


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