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Question by BigBangBuddha · Jun 07, 2016 at 05:21 PM · fbxpropertiesfbximportermotionbuilder

Trying to import FBX Custom user string properties. Not Showing up?

Using OnPostprocessGameObjectWithUserProperties in an AssetPostProcessor I am able to import custom FBX properties such as bool, int, and float. But when I attempt to import strings, they do not show up in the list. I did check the FBX in text mode to ensure they were there, they are. The documentation for OnPostprocessGameObjectWithUserProperties says that strings can be imported but they don't seem to work. I am exporting the FBX out of Motion Builder 2016.

Here is how it looks in Ascii FBX: P: "test_string", "charptr", "", "U", "Hello World"

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