Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
12 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
2
Question by inicuo · May 30, 2016 at 07:35 AM · fbxblender animationfbximporter

Is it possible to import animations with bones shape key drivers from blender?

Hi, i have an animation i've made in blender, and it moves its eyes, mouth, eyebrows etc, with some bones i used as shape key drivers, it is a nice and "realistic" animation, but when importing to Unity, it seems like all the animation i did with the bones as shape key drivers just doesnt show up in Unity 5, whats going on, how can i manage to see this animation in Unity? Help please.

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image devstudents · Dec 20, 2016 at 04:08 AM 0
Share

Did you find an answer to this question? I'm also trying to work out how to use the drivers I made in Blender in Unity 3d and mecanim.

avatar image Aequitatis · Apr 18, 2017 at 04:36 PM 0
Share

$$anonymous$$e too. I can't make it work either. I have even made a cube, made a shape key and got it in unity. Woohoo. Then I add an armature, single bone, driver and it's all gone. If you can't have a shape key and an armature then... well it's kinda impossible to have a character of any detail in unity, isn't it?

There must be a way...

1 Reply

· Add your reply
  • Sort: 
avatar image
-1

Answer by Perazim · May 30, 2016 at 08:34 AM

do your settings look like this? https://www.blendpolis.de/download/file.php?id=90826&sid=978bac12d5d476a88b60fc5455e04db2&mode=view

And did u register your animation at the animation-tab? https://www.blendpolis.de/download/file.php?id=90827&sid=978bac12d5d476a88b60fc5455e04db2&mode=view

Here some other docu: http://docs.unity3d.com/Manual/BlenderAndRigify.html

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

59 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Animation Clip in Unity not allowing me to select from full frame range (Blender import) 1 Answer

Trying to import FBX Custom user string properties. Not Showing up? 0 Answers

C4D to FBX to Unity - Animated Objects Broken or Missing 0 Answers

importing .fbx file breaks into many polymesh 1 Answer

Import high-res sphere from Blender into Unity and add Material 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges