Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This post has been wikified, any user with enough reputation can edit it.
avatar image
0
Question by kristen2001 · Jun 06, 2014 at 09:56 AM · loopingrepeataudio clip

Problem with triggering repeated audio on entry and ending it on exit from trigger

I am trying to set up a script that will trigger an audio clip when the First Person Controller Player enters a trigger zone described by a mesh collider. The mesh collider is set with Is Trigger checked true. The FPC is operating normally, and the audio clip is imported into my assets with no problem. I have been able to follow some C# and javascript examples to get the audio to trigger on entry to the trigger area, but I haven't been able to get it to loop or repeat continuously exactly until the FPC Player exits the collider.

My problem seems to be closest to this one: http://answers.unity3d.com/questions/408115/play-audio-sources-in-trigger-zone-when-player-ent.html and I think I should be using OnTriggerEnter and OnTriggerExit. However, I haven't been able to figure out exactly how to trigger audio on entry, loop/repeat until exit, and turn it off on exit. I don't have multiple audio sources though, just a buzzer sound that should play continuously whenever the Player is located within a wedge-shaped mesh.

The other scripts in my project are in C# so it would be great if someone could help me with a C# script, but any help would be appreciated!

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Nerevar · Jun 06, 2014 at 10:23 AM

Hi

You just need to set the parameter loop of your audioSource to true in the inspector to make you clip repeat.

or audio.loop = true; somewhere in your script.

And with all the tutorials (I suggest this one, it is in .js but the principle is the same) about OnTriggerEnter and OnTriggerExit you should figure out how to handle your audio with :

 audio.Play();
 audio.Stop();


Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by kristen2001 · Jun 07, 2014 at 12:05 AM

Thanks for the link to the tutorial, it answered my question completely (and even made and then corrected some of the same errors I made earlier).

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

21 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Using triggers to repeat basic scenes 1 Answer

Alternatives for a looping title scene 1 Answer

?Can you loop a terrain, to make it never-ending? 3 Answers

Looping an AudioClip var... 1 Answer

How does compressing Looping Wav Files work? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges