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Preprocessor

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All Questions

  • Unanswered Questions
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douglassophies answered

Change "profile in use" in AddressableAssetSettings from script or in cloud build config ???

Jul 2, '21 asset bundles·preprocessor

1 Reply

0 Votes

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anszwa commented

Only PreProcess assets on first import.

Dec 14, '20 importing assets·assetdatabase·import model·preprocessor·import settings

1 Reply

0 Votes

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BrainSlugs83 commented

shaderlab preprocessor ignoring #if #endif when #pragma is within it.

Sep 1, '20 shaderlab·glsl·preprocessor·pragma·keywords

0 Replies

5 Votes

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LW asked

Does Unity define a Preprocessor Directive for 'UNSAFE'?

Jul 17, '20 c#·preprocessor·unsafe

0 Replies

1 Votes

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artmole published

ModelImporter throws TargetParameterCountException despite correctly using the functions. How do i proceed?

Mar 5, '20 in Help Room

0 Replies

0 Votes

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SagiMiller asked

app with with multiple independent games

Nov 20, '19 c#·namespace·preprocessor·define

0 Replies

0 Votes

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rich-gg answered

Get file list from a directory on Android

Nov 7, '19 android·www·directory·preprocessor

4 Replies

2 Votes

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ilusja asked

How to fail build in Unity 2017.4?

Nov 5, '19 build·building·exception·build error·preprocessor

0 Replies

0 Votes

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Magnificent_7 edited

PostProcessing a Json file at importation

Oct 21, '19 in Help Room

0 Replies

0 Votes

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WeirdBeardDev answered

RSP file type syntax

Apr 25, '19 preprocessor·globalspace

2 Replies

3 Votes

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jonAtNvizzio asked

How can I get Unity to respect mcs.rsp changes between multiple builds?

Dec 3, '18 build·mobile·assetdatabase·buildpipeline·preprocessor

0 Replies

0 Votes

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YoloJero edited

Unity cuts off URLs on a #error preprocessor

Sep 21, '18 console·url·preprocessor

0 Replies

0 Votes

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aegroto asked

Disabling tessellation in a shader using material properties

Aug 11, '18 in Help Room

0 Replies

0 Votes

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Harinezumi commented

#if 0 causing a Unity 2018.2.2f1 freeze on Mac OS X

Aug 8, '18 c#·freeze·bug-perhaps·preprocessor

1 Reply

0 Votes

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xari2k commented

Set preprocessor symbols from Editor script

Jul 4, '18 editor·preprocessor·buildsettings

2 Replies

4 Votes

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ReadyPlayGames asked

Which requirements are available for SHADER_REQUIRE and SHADER_AVAILABLE?

Jun 4, '18 shader·shaders·preprocessor

0 Replies

0 Votes

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CinnoMan commented

distinguish between Editor versions. Minimum required version

May 2, '18 preprocessor

3 Replies

1 Votes

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ModLunar edited

Shader preprocessor macros - define custom vector? Closed

Feb 17, '18 shaders·shader programming·preprocessor

1 Reply

0 Votes

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Glurth answered

How to access Unity's preprocessor directives from a custom C# class library project?

Feb 6, '18 visualstudio·libraries·preprocessor·c# dll

2 Replies

0 Votes

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Glurth commented

How to exclude code if a certain script is not present in the project.

Jan 18, '18 c#·preprocessor·define

2 Replies

1 Votes

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hoy_smallfry edited

Is there a simple #if UNITY?

Jan 14, '18 in Help Room

1 Reply

0 Votes

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Alex-Chouls asked

Is there a recommended workflow to pre-process prefabs before making a build?

Dec 18, '17 editor-scripting·prefabs·preprocessor

0 Replies

0 Votes

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rodeowild answered

mcs.rsp File Not Working

Dec 12, '17 command-line·preprocessor·command line

1 Reply

0 Votes

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Opalnote asked

Preprocessor symbol for Linux headless mode

Nov 26, '17 in Help Room

0 Replies

2 Votes

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Glurth edited

Get preprocessor symbol UNITY_EDITOR for 3rd party Library

Oct 31, '17 library·preprocessor·symbol·jit

1 Reply

1 Votes

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kart_ranger edited

custom defines not reflected in Mono

Oct 18, '17 scripting problem·preprocessor·define·globalvariables

1 Reply

0 Votes

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JoelAtMoodkie asked

Preprocess scene on build in Unity 5

Jun 28, '17 build·background·postprocess·preprocessor

0 Replies

0 Votes

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Bunny83 commented

Why do placing a preprocessor directive inside another causes my script to lose proper indentation?

Mar 31, '17 unity 5·scripting problem·bug·monodevelop·preprocessor

1 Reply

2 Votes

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mitaywalle published

[Shader] Usage #ifdef DIRECTIONAL

Feb 17, '17 shaders·programming·cg·hlsl·preprocessor

0 Replies

0 Votes

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IgorAherne answered

What C# predefines are recognized by Unity?

Feb 1, '17 preprocessor

3 Replies

3 Votes

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Related Topics

c# define build debug shader editor-scripting shaders editor import postprocess unsafe symbols iphone webplayer plugin compiling compiler assetdatabase pragma asset importing assets graphics scripting problem version windows


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