Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Syynth · Mar 14, 2012 at 05:11 PM · blenderscalemodelshrinking

Model losing scale at runtime

I have a model exported in Blender to FBX, and the file imports fine and the texture works great, but it was much too small. I decided I would rather scale the object to be larger in Unity rather than re-exporting it from Blender. However, now when I run the game, my model shrinks back to a scale of 1 on each axis immediately. How can I stop this (and why is it happening)?

(Note: I don't mind fixing this in Blender, I just want to know what is causing the issue in Unity)

EDIT: After scaling the model up in Blender and attaching the camera to aforementioned model, I tried putting the model in a empty parent object. In an effort to get the camera where I wanted, I tried translating the model down by 2 units, and when I ran the game, the translation was removed (moved back to <0,0,0> local coordinates) and when I stopped running the game, the -2 unit translation returned. This is wildly irritating. Please explain this to me. XD

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Meltdown · Mar 14, 2012 at 08:18 PM

Don't attach your camera to your model. Rather assign the SmoothFollow script to the camera, and set your model as it's target.

You also need to make sure in Blender that you don't have any transforms on your model. i.e make sure it's at its origin in the scene, I know Maya has a freeze transforms option, not sure what the same is in Blender, but it seems like a transform might be coming from Blender which is causing the problem.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image devean · Oct 30, 2014 at 10:36 AM 0
Share

does that worked for you???

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

MMD How to export model and animations to Unity as 3rd person controller? 2 Answers

Screen resolution problem 0 Answers

Blender meshes,does size matter? 1 Answer

Learning Blender -> Unity workflow, creating a simple vehicle. 2 Answers

ANIMATION PROBLEM! 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges