- Home /
Question by
Kim31103110 · Jul 05, 2012 at 05:21 PM ·
blenderresolutionmodel
Screen resolution problem
Hey guys. I'm creating a some models in blender and import them into Unity. In Unity the Size of the model is 1x1, so I'm moving the main cam to the position where I can see the Model right. When I build the game and select different resolution's the Model isnt right. It dont move with the resolution, it will be cutted on the left and on the right. How can I fix that?
Sry for my English btw ;) Thank you.
Comment
Your answer
Follow this Question
Related Questions
MMD How to export model and animations to Unity as 3rd person controller? 2 Answers
Importing Blender model with multiple empty material indices 1 Answer
Blender model import slaughter? 1 Answer
How to animate inside Unity? (Blender animation is finished) 1 Answer
Parts of a model won't texture 1 Answer