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Question by axel_unity753 · Dec 18, 2018 at 10:33 AM · unity 5meshline renderervertice manipulation

Create mesh with collider from a drawing line

I am a beginner with vertice and mesh. I want to get a user drawing, it will be a line/spline in one surface (2D) (X,Z) . I think I could do this with a line renderer, maybe.

From this line, (i see with line render, i have an array with point) generate a mesh in one direction (for example 2 axis). And then add a collider and texture to this mesh.

At the end it will be like a maze create by the user and then he could move in.

Have you some idea of the different step I have to do ?

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Answer by axel_unity753 · Dec 18, 2018 at 11:35 AM

What I want to do and don't know how to do is :

  • draw a line with mouse : this is normally ok with line renderer

  • get all this point that represent the line : I saw the array in the inspector, if think it should be lineRenderer.GetPosition fonction

  • create a mesh from these points in one direction ( if the lien was in (x,y) plane, i want to create an mesh along z axis) : don't know how to do this

  • add a collider to this mesh : don't know how to do this

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