- Home /
Question by
santafeast · Apr 15, 2018 at 02:03 PM ·
rigidbody2dcurved path
How to move GameObject or Rigidbody2D in curved path?
Actually i want the object(attached Rigidbody2d ) to be initiated at the bottom of screen and then follow a parabolic path (generated differently using different angles) and thus hit a target which is located at center of screen? not using any gravity . i am using Rigidbody2D to this game object and would like to generate a parabolic path using physics (eg rigidbody2d.addforce or rigidbody2d.velocity) rather than Translate.
Please help me with this
untitled-1.jpg
(18.3 kB)
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612160815im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Curve/Bend Global fog 2 Answers
Rigidbody2D not falling anymore 4 Answers
How to lerp a car while it's moving forward at a constant velocity 0 Answers