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Question by ramjigeddam · Mar 15, 2015 at 07:12 PM · gameballrestrictx axis

how can i restrict Ball movement in -ve X axis ......?

hi,

I'm trying a ball game. Here i have some problem i want to restrict my ball movement on -ve x axis. and also i tried Mathf.clamp. but did't work for me.

transform.position = new Vector3(Mathf.Clamp(transform.position.x,5,500),transform.position.y,transform.position.z)

i need update my MinX value in with screen size. Please suggest me

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Answer by ironblock · Mar 16, 2015 at 10:48 AM

the clamp does need to be in the update. if it is, i dont know whats wrong. but his usualy works for me.

 using UnityEngine;
  using System.Collections;
  
  public class limitPlayer : MonoBehaviour {
      public float minimumX = -10f;
      public float maximumX =10f;
      public float minimumY = -9.8f;
      public float maximumY =9.8f;
      public float minimumZ = -20f;
      public float maximumZ =20f;
      // Use this for initialization
      void Start () {
      
      }
      
      // Update is called once per frame
      void Update () {
          transform.position = new Vector3 (Mathf.Clamp (transform.position.x, minimumX, maximumX), Mathf.Clamp (transform.position.y, minimumY, maximumY), Mathf.Clamp (transform.position.z, minimumZ, maximumZ));
      }
  }

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avatar image ramjigeddam · Mar 16, 2015 at 01:29 PM 0
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but i need update my Clamp $$anonymous$$ value

avatar image ironblock · Mar 17, 2015 at 08:41 AM 0
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what do you need ? you can change the float values. so it will fit in your game.i usualy use a sepperate script to clamp the player so it can be used with differend controllers.

avatar image ramjigeddam · Mar 19, 2015 at 01:21 PM 0
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okay thanks i will try it

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