How can i call a spell whit a animation events ..
I have a small problem with Unity version 2020.3.0f1 .. I want to instantiate a spell. With Animation Events.. For this i made two scripts father and child for the arm, to allow the instatation of the spell ; but I always get tow error ..When i try to play ; the animation block's on the event and give me this error : Ch39_nonPBR' AnimationEvent 'devisparare()' on animation 'magia11111' has no receiver! Are you missing a component?.. I have ad all component the cam the particle and animator ....this are some photos.. and thanks forward.. alt text
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