Is it possible to make a path and point system?
Is it possible to make a set path in unity? For example, I'm trying to make a game where a user is given a riddle and two places to go, For example, a well or a house and I want a set path. I was wondering is it possible to make a path in my example where if you go to the well you might lose a life or a point, however, if you go to the house you gain a point or don't lose a life? Is this possible? If so how would I do it?
Thanks!
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