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Question by Halfgild-Wynac · Aug 15, 2019 at 06:13 PM · animationperformance optimizationhumanoidgeneric

How do Humanoid animations compare to Generic ones in terms of performance?

Humanoid animations definitely take less memory. If I use Humanoid movement and Idle animations and the same pack as Generic (with the animation produced in a way you can easily import it as Humanoid) I can easily see the memory footprint being about 2.5–3 times lower with Humanoid.

However, are there any downsides to the animations being Humanoid? I imagine, these animation clips may result in a heavier CPU load. Do they? Did anyone test it?

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