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Adjacent

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All Questions

  • Unanswered Questions
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The-White-Guardian answered

Adjacency information in geometry shaders

Apr 23, '21 shader·directx 11·geometry shader·adjacent

3 Replies

0 Votes

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studenyfilip edited

How would I find neighbours of a tile in a grid ? Closed

Apr 11, '21 tilemap·grid·tile·neighbour·adjacent

1 Reply

0 Votes

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Reubs1 asked

Grabbing adjacent object references on a grid

Aug 23, '19 grid·reference·adjacent

0 Replies

0 Votes

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gamma7 asked

Two transparent cubes when placed adjacently have a dark face between them, how to remove that?

Jul 2, '18 in Help Room

0 Replies

0 Votes

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Rinzlo published

Cube Morph to Adjacent Cube

Jan 13, '17 cube·blend·adjacent

2 Replies

0 Votes

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Inf1n1teZero commented

How do I check for adjacent tiles of the same type?

Dec 29, '16 in Help Room

1 Reply

0 Votes

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ArmswieldTheHero asked

How to teleport to an adjacent empty?

Oct 19, '16 in Help Room

0 Replies

0 Votes

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ShadyProductions edited

Only choosing the surrounding tiles on a checkerboard

Jan 5, '16 direction·adjacent

2 Replies

0 Votes

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toddisarockstar edited

Check if two objects are next to each other?

Jan 4, '16 color·adjacent

2 Replies

1 Votes

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Jessespike answered

adjacent tiles within range

Nov 15, '15 in Help Room

1 Reply

0 Votes

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adriandevera commented

Procedurally Connected Mesh/3d Model Tiles?

Jul 10, '15 mesh·3d·procedural·tile·adjacent

1 Reply

1 Votes

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robertbu answered

BCE0019: 'Add' is not a member of 'UnityEngine.Transform[]'

Jul 23, '14 error·transform·algorithm·add·adjacent

1 Reply

0 Votes

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ThePunisher commented

Adjacent Elevator is activated.

Nov 8, '13 c#·animation·distance·elevator·adjacent

1 Reply

0 Votes

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robertbu commented

How can I find an adjacent tile, if the tiles vary in shape and size? Closed

Jul 28, '13 tiles·boardgame·adjacent

1 Reply

0 Votes

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asked

Finding adjacent tiles in a grid

Sep 23, '10 array·grid·neighbour·adjacent

1 Reply

5 Votes

Related Topics

grid c# 2d tile tiles neighbour cube blend degrees input.getaxis boardgame raycast animation procedural array 2d array distance mesh transparency material elevator 3d reference error map


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