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Normal Map + Lighting = issue W/Video
hello, so ive got an issue in my game. Whenever I apply a normal map and look up or sideways you can see the normal map. But if I look at the object itself, you wont see the normal map. Here is a video - link text
Have you set the normal map to actually be a normal map? Also have you set Calculate normals for the walls?
I have set them to be a normal map but how do you calculate normals?
Click the model in editor that you wish to edit. In the inspector observe the normals entry. If the model is not imported, select calculate.
Did that and it still didn't work. It made it flat ins$$anonymous$$d of being smooth. You got any other ideas.
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