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Question by
enriboliveira · Aug 04, 2020 at 05:36 AM ·
musictime.time
How do I make AudioSourcer get in touch with the game
I'm making some scripts and I ended up realizing that if the game crashes the sound continues as if nothing has happened, but I want the sound to have the same time as the game.
an example: You start the game and the music at the same time and when the game is in 14 seconds of execution the music has the time of execution.
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