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Question by Divinitize1 · Jun 26, 2019 at 06:28 PM · gameobjectarraystrings

Trying to set text equal to a gameobject array value but it's including (unityengine.gameobject) in the text

The title says it all

 nextLevelTMP.text = save.LevelUpPrizes[save.level +1].ToString();

Is returning "object (unityengine.gameobject) instead of just "object"

Never dealt with editing strings etc in c# before, anyone know how to resolve?

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Answer by Divinitize1 · Jun 26, 2019 at 08:52 PM

Solved using Split

 string[] output = save.LevelUpPrizes[save.level +1].ToString().Split('(');
 nextLevelTMP.text = output[0];

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