Spin an object to build speed
Hey guys, I want to be able to spin an object (let's say a hammer) and so , get it to accelerate (build speed), and throw it .
I'm looking to do this in 2D,I guess it's easier this way, but I can't figure out how to corelate the rotation with the mouse movement.
Does unity have anything that enables an object to be grabbed and dragged so that it behaves naturally (like a joint or bearing) . Basically I'm looking for it to behave like a 2 sided fidget spinner (not that I want to do a fidget spinner game).
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