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Question by
canonner · Feb 28, 2019 at 01:17 AM ·
script loading
How to package script as file and load it like AssetBundle?
I have an Unity project for Android. There are many small games in this project, which correspond to different scenes. Now, I package the resources used by these games as AssetBundle, including audio, images and animations, then build APK and load AssetBundle. In this way, The package body will be smaller, This is exactly what i want, But I have a problem. Whenever one of these small games needs script changes, even if the script is just a small change, the APK must be re-build, It takes me a long time, So i wonder is there a way or plugin that could package the script to be some files, then i can load it using AssetBundle like i mention upper, Or other way?
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