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Question by Werkai · Jul 20, 2020 at 03:00 AM · inputinputfieldfirst-person

How do I prevent player movement input when an InputField is selected?

I'm making a first-person app where I'm trying to implement multiplayer text chat. However, whenever I type a key bound to my input axes (WASD + Space) into the input field, the character is not typed, the input field deactivates, and my player starts to move. Disabling my player movement script did not fix this problem - the same happens without the movement. Any help is appreciated.

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Answer by Werkai · Jul 20, 2020 at 03:56 PM

Self answer, a quick hack for this is to enable Force Module Active under the EventManager's Standalone Input Module component. You'll still need to disable movement manually though.

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