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Question by
Gureen_Ryuu · Jun 06, 2016 at 05:20 AM ·
inputinputfieldthirdpersoncontroller
How to disable the input for the ThirdPersonController/normal input when the player is writing in an InputField?
Is it possible to disable the input for the ThirdPersonController/normal input when the player is typing in an InputField? Or will I have to manually set up flags to disable/enable the input handling in the controller when the player clicks on the InputField using the OnSelect event for the box?
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Answer by ninja_gear · Jun 06, 2016 at 05:25 AM
bool inputEnabled;
void Update()
{
if (inputEnabled)
{
//accept input
}
}
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